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Fix rendering items on the overlay making it go all dark
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@ -87,7 +87,7 @@ public class AssetUtil{
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mc.fontRenderer.setUnicodeFlag(flagBefore);
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//GL+MC+NEI suck
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if(mc.currentScreen instanceof GuiBooklet){
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if(mc.currentScreen instanceof GuiBooklet || mc.currentScreen == null){
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RenderHelper.disableStandardItemLighting();
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}
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GL11.glPopMatrix();
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