Commit graph

19 commits

Author SHA1 Message Date
MisterPeModder
17016ba8fc Made even more things localizable and updated french localizations (#643)
* Updated french localizations to include the new booklet pages

* Made even more things localizable

* Fixed localizations

* Fixed slabs being full cubes
2017-02-16 18:47:14 +01:00
Ellpeck
996b997363 Add a bunch of loadedness checks and add network caching to Laser Relays 2017-01-18 14:26:56 +01:00
Ellpeck
3d6273ac38 Make fluid lasers actively pull fluids
Closes #564
2017-01-14 00:14:26 +01:00
Ellpeck
b8667c1e1e I'm getting old 2017-01-01 16:23:27 +01:00
Ellpeck
851b7a3730 I don't know why this was here 2016-12-29 17:19:31 +01:00
Ellpeck
a5e4be2d3e r92! 2016-12-18 17:50:31 +01:00
Ellpeck
0953c0e906 Made laser relays ignore full containers for input
Closes #495
2016-12-18 11:53:14 +01:00
Ellpeck
5776ac2fa0 Added Laser Relay in/out config 2016-12-05 15:09:37 +01:00
Ellpeck
c7697b5665 Dropped IInventory support.
This took ages.
2016-12-04 00:10:52 +01:00
Ellpeck
fba447376b Made Laser Relays not try to input back into the thing they got energy from
Closes #425
2016-12-01 18:16:01 +01:00
Ellpeck
adad967c02 Finally updated all the mappings 2016-11-26 21:32:28 +01:00
Ellpeck
f469f77f4f Drop that RF, like a big fat rock 2016-11-26 20:43:50 +01:00
Ellpeck
ec8c642099 1.11, first step. 2016-11-19 21:11:17 +01:00
Ellpeck
c129f6138d Sweepededeep~ 2016-11-08 20:04:36 +01:00
Ellpeck
d5ee51ff46 Made the change check in Laser Relays a bit more performance-good 2016-11-03 10:49:41 +01:00
Ellpeck
7a69273865 Significantly reduce performance loss when using Item Laser Relays and/or ESDs
Closes #279
2016-10-29 12:00:00 +02:00
Ellpeck
ce63aafe3f Add a breaking change to the API 2016-09-12 16:13:39 +02:00
Ellpeck
37d1bc95f9 Made every block be able to save the tile entities around it for future use 2016-09-09 18:40:09 +02:00
Ellpeck
39baccc762 Added Fluid Laser Relays 2016-09-01 20:50:44 +02:00