Commit graph

36 commits

Author SHA1 Message Date
Ellpeck
1e2732195d 1.9.
Fuck my face.
2016-03-18 23:47:22 +01:00
Ellpeck
54c0884b03 Moved recipe getting to recipeUtil 2016-03-18 18:41:37 +01:00
Ellpeck
dc8ad581ad Cleaned up some registry 2016-03-18 18:38:39 +01:00
Ellpeck
2856c01cce Removed Lens registry.
It wasn't needed.
2016-02-03 23:43:44 +01:00
Ellpeck
9c4056ed52 Made the knife not repairable.
Closes #69 (hehehehe)
2016-02-02 07:25:26 +01:00
Ellpeck
56489b362a There we go.
I fixed it.
2016-02-01 20:39:11 +01:00
Ellpeck
0540313e75 Cleanup ~ 2016-02-01 17:49:55 +01:00
Ellpeck
4630c39a13 Move Fluids to InitFluids 2016-01-29 17:38:31 +01:00
Ellpeck
7a6fda911f Use getStateID for playAuxSFX 2016-01-23 23:29:19 +01:00
Ellpeck
aa30035cee Added performance settings for bad PCs 2016-01-23 11:02:35 +01:00
Ellpeck
060a4dcbb3 red mushroom -> nether wart in Reconstructor 2016-01-17 20:12:20 +01:00
Ellpeck
59d835ed4f Added Coffee Machine JEI recipe
Removed some stuff from the API that doesn't really belong there
2016-01-17 12:17:24 +01:00
Ellpeck
957acd8ab8 Fixed lenses not syncing correctly on the server when converting Item entities 2016-01-17 01:50:35 +01:00
Ellpeck
5bc747f6aa Final fixes~ 2016-01-10 20:16:19 +01:00
Ellpeck
ed833be289 Finished 1.8.9 port for the most part.
Some stuff to fix yet though.
2016-01-10 19:32:21 +01:00
Ellpeck
3f165f897e ALL OF THE JSONS DONE.
Now I just need to wait for canitzp to finish the special models~
2016-01-10 15:29:45 +01:00
Ellpeck
860ef3d0ef Moooooar texture work ~ 2016-01-10 02:51:31 +01:00
Ellpeck
5e0e79d691 Some more texture work & fixing.
Nothing special.
Well, lots of special stuff actually.
2016-01-10 01:17:17 +01:00
Ellpeck
fec10edbc2 Loooots more texture work.
Okay, I'm done for today.
2016-01-09 02:36:43 +01:00
Ellpeck
51872bbc23 Dis game is ass - More textures 2016-01-08 20:51:03 +01:00
Ellpeck
c08d2221fa This doesn't work. 2016-01-08 16:52:53 +01:00
Ellpeck
f602eccca0 Remove Position.
Don't need it.
2016-01-08 13:31:58 +01:00
Ellpeck
0ca8fc90c1 IT RUNS!
No textures though.
And lots of bugs.
2016-01-08 08:10:55 +01:00
Ellpeck
b2a00d2c8d Sooo.. yea, I'm still at it.
And still not compilable.
Oh god.
2016-01-07 23:42:43 +01:00
Ellpeck
020745a813 Remember how I said "I'm nearing the end of bugfixing"?
Well that was a lie apparently.
2016-01-07 21:41:28 +01:00
Ellpeck
db1e183e45 Another status update.
Getting to the finish line when it comes to removing compile-breaking bugs!
2016-01-07 19:47:53 +01:00
Ellpeck
02e66e23df PROGRESS!!
Yes, this will be progress updates.
A lot.
2016-01-07 19:04:29 +01:00
Ellpeck
d39fb82992 EVERYTHING IS BROKEN 2016-01-07 18:21:00 +01:00
Ellpeck
dae0a9a0b4 Balanced the magnet ring a bit °~° 2016-01-07 16:04:25 +01:00
Ellpeck
57e77e8453 Made the growth ring a little more expensive. 2016-01-07 16:03:07 +01:00
Ellpeck
fbba25d5ad The growth ring now only uses RF when growing stuff 2016-01-07 15:56:57 +01:00
Ellpeck
493be37ede The magnet ring now only uses RF when actually sucking items.
Makes more sense, does it not?
2016-01-07 15:54:41 +01:00
Ellpeck
5ef8626a40 Fix another stupid obfuscation bug :x 2016-01-06 18:10:01 +01:00
Ellpeck
1fae94f578 Added the Booklet stuff to the API 2016-01-05 14:57:50 +01:00
Ellpeck
f372e5b77f Fixed the lens of detonation not being able to activate because the power buffer was too low.
/shrugs
2016-01-05 04:52:53 +01:00
Ellpeck
77ba946306 Added an API. 2016-01-05 04:47:37 +01:00