Michael Hillcox
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fcb150ebaf
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chore: containers ported mostly, gui's ported for comparability
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2021-03-01 17:11:34 +00:00 |
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Michael Hillcox
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71ddbd9abb
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chore: ported over most tile entities
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2021-02-27 15:33:00 +00:00 |
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Michael Hillcox
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b7d4d600fc
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chore: large refactors to new mappings
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2021-02-26 21:15:48 +00:00 |
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Shadows_of_Fire
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274c53a014
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Format so style is finally consistent.
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2019-05-02 03:10:29 -04:00 |
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Ellpeck
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2e228e6380
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Added trials
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2017-02-18 00:54:58 +01:00 |
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Ellpeck
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d35130e525
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Fixed weird player data updating in certain situations
Closes #630
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2017-02-13 15:23:28 +01:00 |
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Ellpeck
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b8667c1e1e
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I'm getting old
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2017-01-01 16:23:27 +01:00 |
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Ellpeck
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66309b0488
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Made Firework Box a lot more customizable
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2016-12-29 21:29:00 +01:00 |
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Ellpeck
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881a2006c2
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Changed the way world-specific data is stored. Old data will be transferred.
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2016-12-28 14:55:03 +01:00 |
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Ellpeck
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adad967c02
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Finally updated all the mappings
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2016-11-26 21:32:28 +01:00 |
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Ellpeck
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6f90197087
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Finished wing exhaustion mechanic
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2016-11-22 19:35:52 +01:00 |
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Ellpeck
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5507e2ce60
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Changed player data to use variables instead of NBT
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2016-11-11 21:41:07 +01:00 |
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Ellpeck
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ee9abd4960
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Packet Handler helper
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2016-08-09 20:56:09 +02:00 |
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