Commit graph

19 commits

Author SHA1 Message Date
Ellpeck
5082bf62eb Added a Redstone Pulse Responding Mode to some machines 2015-12-17 18:47:46 +01:00
Ellpeck
a5dfbc426c Changed the way block naming is handled code-wise.
Didn't change anything to the game.
2015-12-03 20:15:07 +01:00
Ellpeck
85ea472b1d You will be like "wat." when I tell ya that
I removed lots of config options!
2015-11-28 19:02:01 +01:00
Ellpeck
988a27009a IntelliJ no IntelliJ y 2015-11-02 20:55:21 +01:00
Ellpeck
3218b8b326 So much fix server 2015-10-28 14:46:04 +01:00
Ellpeck
a6f989f45c Changed ItemBlock and Rarity Method because. 2015-10-23 16:48:56 +02:00
Ellpeck
c9c0d2952a Added Seasonal Mode 2015-10-18 19:56:18 +02:00
Ellpeck
02bc25c79b Seperated Phantomface TileEntities into seperate classes 2015-10-10 02:58:07 +02:00
Ellpeck
8b0190cbbf Remove unused variables 2015-10-08 17:37:09 +02:00
Ellpeck
4ede6fc608 More cleanup! 2015-10-03 10:19:41 +02:00
Ellpeck
8c0c2bb073 Cleanup 2015-10-03 10:16:19 +02:00
Ellpeck
9f4323bb0d cleanup 2015-10-02 16:48:01 +02:00
Ellpeck
d3d0178ef2 Renamed INameableItem to IActAddItemOrBlock just because 2015-10-01 23:20:31 +02:00
Ellpeck
1083d89ce7 Added copyright to all classes 2015-08-29 14:33:26 +02:00
Ellpeck
34204beb23 Finished Booklet, removed descriptions from blocks and items 2015-08-28 22:18:46 +02:00
Ellpeck
6f20bb2b70 Scrapping Playerfaces.
For now.
Sorry.
2015-08-12 14:47:13 +02:00
Ellpeck
a9bcf90fec Tweaked the Playerface System a bit, generally working beside from Items going into the Armor slots when they shouldn't 2015-08-11 00:39:57 +02:00
Ellpeck
1b3cf54155 Started work on Playerfaces, might kind of work a bit maybe but I didn't test it yet because I don't want to 2015-08-10 22:55:34 +02:00
Ellpeck
de7c789071 Made the way Phantom Tiles work more generic 2015-08-10 10:37:44 +02:00
Renamed from src/main/java/ellpeck/actuallyadditions/blocks/BlockPhantomface.java (Browse further)