Flanks255
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7089cda9af
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More cleanup....
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2021-11-13 11:16:25 -06:00 |
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Michael Hillcox
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518ee0b4c1
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feat: official mappings & updated to FG 5.1+
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2021-08-22 16:09:06 +01:00 |
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Michael Hillcox
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71ddbd9abb
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chore: ported over most tile entities
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2021-02-27 15:33:00 +00:00 |
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Michael Hillcox
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ecb7832738
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chore: moved over most tile and block register to deferred variant
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2021-02-27 12:24:45 +00:00 |
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Michael Hillcox
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b7d4d600fc
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chore: large refactors to new mappings
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2021-02-26 21:15:48 +00:00 |
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Shadows_of_Fire
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274c53a014
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Format so style is finally consistent.
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2019-05-02 03:10:29 -04:00 |
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Shadows_of_Fire
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0d8f38710e
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Auto cleanup
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2019-02-27 13:53:05 -05:00 |
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Ellpeck
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369f17b0c4
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cleanup because whatever Shadows did was wrong
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2017-06-29 18:36:33 +02:00 |
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Brennan Ward
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d9b6838df9
|
Fix everything (#825)
* Fix everything
* json
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2017-06-29 18:30:02 +02:00 |
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Ellpeck
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b8667c1e1e
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I'm getting old
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2017-01-01 16:23:27 +01:00 |
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Ellpeck
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adad967c02
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Finally updated all the mappings
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2016-11-26 21:32:28 +01:00 |
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Ellpeck
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f469f77f4f
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Drop that RF, like a big fat rock
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2016-11-26 20:43:50 +01:00 |
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Ellpeck
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c334b31761
|
support fricker units
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2016-11-26 08:58:42 +01:00 |
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Ellpeck
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3ed5e9cc8a
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Added internal energy methods to avoid things only using energy up to their cap
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2016-11-23 18:10:55 +01:00 |
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Ellpeck
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58b90f66c3
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Added push/pull caps to all machines
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2016-11-21 13:45:23 +01:00 |
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Ellpeck
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e636ab14f1
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Remove the weird energy and fluid pulling and also make them split into all devices around
Closes #221
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2016-08-31 20:16:36 +02:00 |
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Ellpeck
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3390a41a83
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Finished the new energy and fluid displays~
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2016-07-21 13:22:55 +02:00 |
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Ellpeck
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fad1a1b0c9
|
Shock suppressor, function
|
2016-07-03 22:53:12 +02:00 |
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