Commit graph

97 commits

Author SHA1 Message Date
Michael Hillcox
cb650b6689 chore: utils mostly ported, misc ported, deprecation's added, specials ported mostly 2021-03-01 16:25:30 +00:00
Michael Hillcox
6f34f82f4e chore: so much block porting 2021-02-28 14:47:54 +00:00
Michael Hillcox
97bc966606 chore: a few blocks, containers, etc ported over 2021-02-28 11:33:01 +00:00
Michael Hillcox
d39cdb5de8 chore: renders ported, blocks now ActuallyBlocks, removed requested blocks 2021-02-28 10:35:10 +00:00
Michael Hillcox
32f7a3915f chore: blocks & micro porting 2021-02-27 16:22:03 +00:00
Michael Hillcox
71ddbd9abb chore: ported over most tile entities 2021-02-27 15:33:00 +00:00
Michael Hillcox
ecb7832738 chore: moved over most tile and block register to deferred variant 2021-02-27 12:24:45 +00:00
Michael Hillcox
b7d4d600fc chore: large refactors to new mappings 2021-02-26 21:15:48 +00:00
Shadows_of_Fire
9e2cfa2770 remove UTF8 BOM that was here somehow 2019-05-02 04:47:21 -04:00
Shadows_of_Fire
ded3877b41 rerun the formatter 2019-05-02 04:43:27 -04:00
Shadows_of_Fire
785dccbed8 Merge remote-tracking branch 'origin/master' 2019-05-02 03:14:12 -04:00
Matiss
34ef9d89de Closes #1167 2019-05-02 03:13:05 -04:00
Shadows_of_Fire
274c53a014 Format so style is finally consistent. 2019-05-02 03:10:29 -04:00
Shadows_of_Fire
95a25dbfc4 Update to new forge rarity system 2019-05-02 03:08:15 -04:00
Shadows_of_Fire
0d8f38710e Auto cleanup 2019-02-27 13:53:05 -05:00
Shadows_of_Fire
08d0e8b7fb Update mappings 2018-08-03 22:22:20 -04:00
Shadows_of_Fire
ac2bc0124a We're just gonna hope nothing is on fire. 2018-06-22 19:39:30 -04:00
Shadows_of_Fire
505cdc349f reorganized some constants 2018-05-10 05:38:58 -04:00
Shadows_of_Fire
9aaaeb9ed0 Fixes #1043
Includes a change that might also resolve #1041 in creative mode, but
that's untested.
2018-03-19 12:50:18 -04:00
canitzp
31b3eaaf30 Redone some old code, tile entities are now saving their nbt to the itemstack again, also the MeeCreeps integration does work now Closes #998 2018-01-05 14:38:06 +01:00
Shadows_of_Fire
2239a8a783 More deprecation stuffs
1.13 will remove metadata so expect a few more of these for the remainig
getStateFromMeta stuff... Hopefully this doesn't set anything on fire
2017-08-09 12:20:55 -04:00
Brennan Ward
912539e81d Might burn down ur house (#868)
* Various generics/deprecation shit

this might all catch on fire, honestly, but it shouldn't, unless someone
was using the wrong I18n in the wrong place in the first place...

* uncrash the server

depending on where else big dad used the bad I18n this might also still
be crashy crash
2017-07-28 03:17:50 +02:00
Ellpeck
369f17b0c4 cleanup because whatever Shadows did was wrong 2017-06-29 18:36:33 +02:00
Brennan Ward
d9b6838df9 Fix everything (#825)
* Fix everything

* json
2017-06-29 18:30:02 +02:00
Ellpeck
a40abe88af this is completely broken but maybe someone will fix it soon 2017-06-29 13:00:11 +02:00
Ellpeck
6c01ffaa87 Added a config to change configuration items
Closes #668
2017-03-04 22:25:40 +01:00
Ellpeck
ca169cd089 added redstone mode to the ranged collector because jose is a whiny bitch 2017-02-06 14:55:54 +01:00
Ellpeck
23299bffc7 Added a tooltip that displays when breaking unbreakable blocks in village houses 2017-01-30 21:13:44 +01:00
Ellpeck
b8667c1e1e I'm getting old 2017-01-01 16:23:27 +01:00
Ellpeck
312484bcfc Added the coolest block in the mod so far 2016-12-18 17:28:29 +01:00
Ellpeck
c7697b5665 Dropped IInventory support.
This took ages.
2016-12-04 00:10:52 +01:00
Ellpeck
fc4484cc73 Fix a crash that sometimes happens when placing down container blocks
Closes #437
2016-12-03 12:29:49 +01:00
Ellpeck
cfd7ec41df Oil Generators respond to comparators 2016-11-28 12:51:45 +01:00
Ellpeck
38d0bb17f9 Machines primus 2016-11-27 23:04:26 +01:00
Ellpeck
142a07f783 Made filter slots be ignored by comparators and stuff 2016-11-27 11:37:55 +01:00
Ellpeck
adad967c02 Finally updated all the mappings 2016-11-26 21:32:28 +01:00
Ellpeck
ded8ceb529 Fixed fluid containers emptying giving you back nothing
Closes #401
2016-11-23 17:16:43 +01:00
Ellpeck
0dc3dd7d1a Change to using proper blockstates 2016-11-21 16:23:48 +01:00
Ellpeck
ec8c642099 1.11, first step. 2016-11-19 21:11:17 +01:00
Ellpeck
36c176dd2e Cleanup and some more validation checks ~ 2016-11-16 20:31:16 +01:00
Ellpeck
6e34f9e345 This only took 20 years
Prepared for 1.11 ItemStack updates
2016-11-16 16:59:00 +01:00
Ellpeck
c129f6138d Sweepededeep~ 2016-11-08 20:04:36 +01:00
Ellpeck
7524ee52fd Remove Util.RANDOM 2016-11-02 19:36:32 +01:00
Ellpeck
7a69273865 Significantly reduce performance loss when using Item Laser Relays and/or ESDs
Closes #279
2016-10-29 12:00:00 +02:00
Ellpeck
ecb6eddc06 Grab the broom and sweep~ 2016-09-12 20:45:29 +02:00
Ellpeck
37d1bc95f9 Made every block be able to save the tile entities around it for future use 2016-09-09 18:40:09 +02:00
Ellpeck
e9955348d8 Finally made ESD use new capability system.
Closes #91
2016-07-20 22:14:30 +02:00
Ellpeck
232c23669a Fixed everything.
Just, everything works now.
Promise.
No, actually, no promise.
2016-07-06 21:56:15 +02:00
Ellpeck
0eb64b2659 Remove some utils that were stupid 2016-07-04 20:15:41 +02:00
Ellpeck
794032870a Changed NBT saving system and thus removing some unnecessary interfaces 2016-07-02 15:01:46 +02:00