Commit graph

16 commits

Author SHA1 Message Date
Michael Hillcox
71ddbd9abb chore: ported over most tile entities 2021-02-27 15:33:00 +00:00
Michael Hillcox
ecb7832738 chore: moved over most tile and block register to deferred variant 2021-02-27 12:24:45 +00:00
Michael Hillcox
b7d4d600fc chore: large refactors to new mappings 2021-02-26 21:15:48 +00:00
Shadows_of_Fire
274c53a014 Format so style is finally consistent. 2019-05-02 03:10:29 -04:00
Shadows_of_Fire
0d8f38710e Auto cleanup 2019-02-27 13:53:05 -05:00
Ellpeck
369f17b0c4 cleanup because whatever Shadows did was wrong 2017-06-29 18:36:33 +02:00
Brennan Ward
d9b6838df9 Fix everything (#825)
* Fix everything

* json
2017-06-29 18:30:02 +02:00
Ellpeck
b8667c1e1e I'm getting old 2017-01-01 16:23:27 +01:00
Ellpeck
adad967c02 Finally updated all the mappings 2016-11-26 21:32:28 +01:00
Ellpeck
f469f77f4f Drop that RF, like a big fat rock 2016-11-26 20:43:50 +01:00
Ellpeck
c334b31761 support fricker units 2016-11-26 08:58:42 +01:00
Ellpeck
3ed5e9cc8a Added internal energy methods to avoid things only using energy up to their cap 2016-11-23 18:10:55 +01:00
Ellpeck
58b90f66c3 Added push/pull caps to all machines 2016-11-21 13:45:23 +01:00
Ellpeck
e636ab14f1 Remove the weird energy and fluid pulling and also make them split into all devices around
Closes #221
2016-08-31 20:16:36 +02:00
Ellpeck
3390a41a83 Finished the new energy and fluid displays~ 2016-07-21 13:22:55 +02:00
Ellpeck
fad1a1b0c9 Shock suppressor, function 2016-07-03 22:53:12 +02:00