ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/inventory/ContainerInputter.java

91 lines
3.3 KiB
Java

package ellpeck.actuallyadditions.inventory;
import ellpeck.actuallyadditions.inventory.gui.GuiInputter;
import ellpeck.actuallyadditions.inventory.slot.SlotFilter;
import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityInputter;
import invtweaks.api.container.InventoryContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
@InventoryContainer
public class ContainerInputter extends Container{
private TileEntityInputter tileInputter;
private boolean isAdvanced;
public ContainerInputter(InventoryPlayer inventory, TileEntityBase tile, boolean isAdvanced){
this.tileInputter = (TileEntityInputter)tile;
this.isAdvanced = isAdvanced;
this.addSlotToContainer(new Slot(this.tileInputter, 0, 80, 21 + (isAdvanced ? 12 : 0)));
if(isAdvanced){
for(int i = 0; i < 2; i++){
for(int x = 0; x < 3; x++){
for(int y = 0;y < 4; y++){
this.addSlotToContainer(new SlotFilter(this.tileInputter, 1+y+x*4+i*12, 20+i*84+x*18, 6+y*18));
}
}
}
}
for(int i = 0; i < 3; i++){
for (int j = 0; j < 9; j++){
this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18 + (isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
}
}
for(int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155 + (isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
}
}
@Override
public boolean canInteractWith(EntityPlayer player){
return this.tileInputter.isUseableByPlayer(player);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventory = this.isAdvanced ? 25 : 1;
final int inventoryEnd = inventory+26;
final int hotbar = inventoryEnd+1;
final int hotbarEnd = hotbar+8;
Slot theSlot = (Slot)this.inventorySlots.get(slot);
if(theSlot.getHasStack()){
ItemStack currentStack = theSlot.getStack();
ItemStack newStack = currentStack.copy();
if(currentStack.getItem() != null){
if(slot <= hotbarEnd && slot >= inventory){
this.mergeItemStack(newStack, 0, 1, false);
}
if(slot <= hotbarEnd && slot >= hotbar){
this.mergeItemStack(newStack, inventory, inventoryEnd, false);
}
else if(slot <= inventoryEnd && slot >= inventory){
this.mergeItemStack(newStack, hotbar, hotbarEnd, false);
}
else if(slot < inventory){
this.mergeItemStack(newStack, inventory, hotbarEnd, false);
}
if(newStack.stackSize == 0) theSlot.putStack(null);
else theSlot.onSlotChanged();
if(newStack.stackSize == currentStack.stackSize) return null;
theSlot.onPickupFromSlot(player, newStack);
return currentStack;
}
}
return null;
}
}