ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityPlayerInterface.java
Ellpeck fdfec92f24 Player Probe.
Don't know if it works yet though.
2016-07-14 02:11:41 +02:00

233 lines
6.8 KiB
Java

/*
* This file ("TileEntityPlayerInterface.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2016 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import cofh.api.energy.EnergyStorage;
import cofh.api.energy.IEnergyContainerItem;
import cofh.api.energy.IEnergyReceiver;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import java.util.UUID;
public class TileEntityPlayerInterface extends TileEntityInventoryBase implements IEnergyReceiver, IEnergyDisplay{
public static final int DEFAULT_RANGE = 32;
private final EnergyStorage storage = new EnergyStorage(30000);
public UUID connectedPlayer;
public String playerName;
private int oldEnergy;
private int range;
public TileEntityPlayerInterface(){
super(0, "playerInterface");
}
private EntityPlayer getPlayer(){
if(this.connectedPlayer != null){
EntityPlayer player = this.worldObj.getPlayerEntityByUUID(this.connectedPlayer);
if(player != null){
if(player.getDistance(this.pos.getX(), this.pos.getY(), this.pos.getZ()) <= this.range){
return player;
}
}
}
return null;
}
@Override
public void updateEntity(){
super.updateEntity();
if(!this.worldObj.isRemote){
boolean changed = false;
this.range = TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, this.worldObj, this.pos);
EntityPlayer player = this.getPlayer();
if(player != null){
for(int i = 0; i < player.inventory.getSizeInventory(); i++){
if(this.storage.getEnergyStored() > 0){
ItemStack slot = player.inventory.getStackInSlot(i);
if(slot != null && slot.getItem() instanceof IEnergyContainerItem){
int received = ((IEnergyContainerItem)slot.getItem()).receiveEnergy(slot, this.storage.getEnergyStored(), false);
this.storage.extractEnergy(received, false);
changed = true;
}
}
else{
break;
}
}
}
if(changed){
this.markDirty();
this.sendUpdate();
}
if(this.storage.getEnergyStored() != this.oldEnergy && this.sendUpdateWithInterval()){
this.oldEnergy = this.storage.getEnergyStored();
}
}
}
@Override
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
this.storage.writeToNBT(compound);
if(this.connectedPlayer != null && type != NBTType.SAVE_BLOCK){
compound.setUniqueId("Player", this.connectedPlayer);
compound.setString("PlayerName", this.playerName);
}
}
@Override
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
this.storage.readFromNBT(compound);
if(compound.hasKey("PlayerLeast") && type != NBTType.SAVE_BLOCK){
this.connectedPlayer = compound.getUniqueId("Player");
this.playerName = compound.getString("PlayerName");
}
}
@Override
public int receiveEnergy(EnumFacing from, int maxReceive, boolean simulate){
return this.storage.receiveEnergy(maxReceive, simulate);
}
@Override
public int getEnergyStored(EnumFacing from){
return this.storage.getEnergyStored();
}
@Override
public int getMaxEnergyStored(EnumFacing from){
return this.storage.getMaxEnergyStored();
}
@Override
public boolean canConnectEnergy(EnumFacing from){
return true;
}
@Override
public int[] getSlotsForFace(EnumFacing side){
if(this.getPlayer() != null){
int[] theInt = new int[this.getSizeInventory()];
for(int i = 0; i < theInt.length; i++){
theInt[i] = i;
}
return theInt;
}
return new int[0];
}
@Override
public int getInventoryStackLimit(){
EntityPlayer player = this.getPlayer();
return player != null ? player.inventory.getInventoryStackLimit() : 0;
}
@Override
public void clear(){
EntityPlayer player = this.getPlayer();
if(player != null){
player.inventory.clear();
}
}
@Override
public void setInventorySlotContents(int i, ItemStack stack){
EntityPlayer player = this.getPlayer();
if(player != null){
player.inventory.setInventorySlotContents(i, stack);
}
}
@Override
public int getSizeInventory(){
EntityPlayer player = this.getPlayer();
if(player != null){
return player.inventory.getSizeInventory();
}
else{
return 0;
}
}
@Override
public ItemStack getStackInSlot(int i){
EntityPlayer player = this.getPlayer();
if(player != null){
return player.inventory.getStackInSlot(i);
}
else{
return null;
}
}
@Override
public ItemStack decrStackSize(int i, int j){
EntityPlayer player = this.getPlayer();
if(player != null){
ItemStack stack = player.inventory.decrStackSize(i, j);
if(stack != null){
return stack;
}
}
return null;
}
@Override
public ItemStack removeStackFromSlot(int index){
EntityPlayer player = this.getPlayer();
if(player != null){
ItemStack stack = player.inventory.removeStackFromSlot(index);
if(stack != null){
return stack;
}
}
return null;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack){
EntityPlayer player = this.getPlayer();
return player != null && player.inventory.isItemValidForSlot(i, stack);
}
@Override
public boolean canInsertItem(int slot, ItemStack stack, EnumFacing side){
return this.isItemValidForSlot(slot, stack);
}
@Override
public boolean canExtractItem(int slot, ItemStack stack, EnumFacing side){
return true;
}
@Override
public int getEnergy(){
return this.storage.getEnergyStored();
}
@Override
public int getMaxEnergy(){
return this.storage.getMaxEnergyStored();
}
@Override
public boolean needsHoldShift(){
return false;
}
}