ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockGrinder.java
2021-08-22 16:09:06 +01:00

108 lines
4.2 KiB
Java

/*
* This file ("BlockGrinder.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.blocks;
import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
import static net.minecraft.state.properties.BlockStateProperties.LIT;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityGrinder;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityGrinderDouble;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.state.StateContainer;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
import java.util.Random;
public class BlockGrinder extends BlockContainerBase {
private final boolean isDouble;
public BlockGrinder(boolean isDouble) {
super(ActuallyBlocks.defaultPickProps(0).randomTicks());
this.isDouble = isDouble;
this.registerDefaultState(this.stateDefinition.any().setValue(HORIZONTAL_FACING, Direction.NORTH).setValue(LIT, false));
}
@Override
public TileEntity newBlockEntity(IBlockReader worldIn) {
return this.isDouble
? new TileEntityGrinderDouble()
: new TileEntityGrinder();
}
@Override
public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random rand) {
if (state.getValue(BlockStateProperties.LIT)) {
for (int i = 0; i < 5; i++) {
double xRand = rand.nextDouble() / 0.75D - 0.5D;
double zRand = rand.nextDouble() / 0.75D - 0.5D;
world.addParticle(ParticleTypes.CRIT, (double) pos.getX() + 0.4F, (double) pos.getY() + 0.8F, (double) pos.getZ() + 0.4F, xRand, 0.5D, zRand);
}
world.addParticle(ParticleTypes.SMOKE, (double) pos.getX() + 0.5F, (double) pos.getY() + 1.0F, (double) pos.getZ() + 0.5F, 0.0D, 0.0D, 0.0D);
}
}
@Override
public ActionResultType use(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
if (this.isDouble) {
return this.openGui(world, player, pos, TileEntityGrinderDouble.class);
}
return this.openGui(world, player, pos, TileEntityGrinder.class);
}
@Override
public BlockState getStateForPlacement(BlockItemUseContext context) {
return this.defaultBlockState().setValue(HORIZONTAL_FACING, context.getNearestLookingDirection().getOpposite()).setValue(LIT, false);
}
@Override
protected void createBlockStateDefinition(StateContainer.Builder<Block, BlockState> builder) {
builder.add(LIT).add(HORIZONTAL_FACING);
}
@Override
public int getLightValue(BlockState state, IBlockReader world, BlockPos pos) {
return state.getValue(LIT)
? 12
: 0;
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
switch (state.getValue(HORIZONTAL_FACING)) {
case EAST:
return Shapes.GrinderShapes.SHAPE_E;
case SOUTH:
return Shapes.GrinderShapes.SHAPE_S;
case WEST:
return Shapes.GrinderShapes.SHAPE_W;
default:
return Shapes.GrinderShapes.SHAPE_N;
}
}
}