ActuallyAdditions/src/main/java/ellpeck/someprettytechystuff/blocks/BlockCrucibleFire.java
2015-01-05 22:14:04 +01:00

68 lines
2.4 KiB
Java

package ellpeck.someprettytechystuff.blocks;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.someprettytechystuff.Gemification;
import ellpeck.someprettytechystuff.creative.CreativeTab;
import ellpeck.someprettytechystuff.inventory.GuiHandler;
import ellpeck.someprettytechystuff.tile.TileEntityCrucibleFire;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import java.util.Random;
public class BlockCrucibleFire extends BlockContainerBase{
protected BlockCrucibleFire(){
super(Material.rock);
this.setBlockName("blockCrucibleFire");
this.setCreativeTab(CreativeTab.instance);
this.setTickRandomly(true);
this.setHardness(3.0F);
this.setResistance(5.0F);
this.setHarvestLevel("pickaxe", 2);
}
public TileEntity createNewTileEntity(World world, int i){
return new TileEntityCrucibleFire();
}
@SuppressWarnings("static-access")
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ){
if (!world.isRemote){
player.openGui(Gemification.instance, GuiHandler.guiCrucibleFire, world, x, y, z);
}
return true;
}
public int getRenderType(){
return RenderingRegistry.getNextAvailableRenderId();
}
public boolean isOpaqueCube(){
return false;
}
public boolean renderAsNormalBlock(){
return false;
}
public void registerBlockIcons(IIconRegister iconReg){
this.blockIcon = Blocks.hopper.getIcon(0, 0);
}
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World world, int x, int y, int z, Random rand){
if(((TileEntityCrucibleFire)world.getTileEntity(x, y, z)).isBurning()){
for(int i = 0; i < 8; i++){
world.spawnParticle("flame", (double) x + rand.nextFloat() * 0.5F + 0.25F, (double) y + 0.55F, (double) z + rand.nextFloat() * 0.5F + 0.25F, 0.0D, 0.0D, 0.0D);
world.spawnParticle("smoke", (double) x + rand.nextFloat() * 0.5F + 0.25F, (double) y + 0.55F, (double) z + rand.nextFloat() * 0.5F + 0.25F, 0.0D, 0.0D, 0.0D);
}
}
}
}