ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/recipe/TreasureChestHandler.java

47 lines
3.6 KiB
Java

package de.ellpeck.actuallyadditions.mod.recipe;
import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
import de.ellpeck.actuallyadditions.mod.items.InitItems;
import de.ellpeck.actuallyadditions.mod.items.metalists.TheJams;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
public final class TreasureChestHandler {
public static void init() {
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.DIAMOND), 5, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.IRON_INGOT), 30, 1, 5);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.GOLD_NUGGET), 60, 1, 8);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.GOLD_INGOT), 35, 1, 3);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.ENDER_PEARL), 10, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.EMERALD), 3, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.EXPERIENCE_BOTTLE), 5, 3, 6);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemSolidifiedExperience), 15, 3, 6);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_11), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_13), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_BLOCKS), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_CAT), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_CHIRP), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_FAR), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_MALL), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_MELLOHI), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_STAL), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_STRAD), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_WARD), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.MUSIC_DISC_WAIT), 1, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.SADDLE), 5, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.NAME_TAG), 20, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CU_BA_RA.ordinal()), 10, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.GRA_KI_BA.ordinal()), 10, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PL_AP_LE.ordinal()), 10, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.CH_AP_CI.ordinal()), 10, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.HO_ME_KI.ordinal()), 10, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(InitItems.itemJams, 1, TheJams.PI_CO.ordinal()), 10, 1, 2);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH), 80, 1, 3);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 1), 60, 1, 3);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 2), 10, 1, 1);
ActuallyAdditionsAPI.addTreasureChestLoot(new ItemStack(Items.FISH, 1, 3), 40, 1, 2);
}
}