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IEnergyDisplay.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
IEnergySaver.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
IFluidSaver.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
IRedstoneToggle.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityAtomicReconstructor.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityBase.java
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Added dispay stand and leaf blower and potion ring integration for it
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2016-06-06 21:27:09 +02:00 |
TileEntityBookletStand.java
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Re-added booklet stand.
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2016-05-26 13:11:43 +02:00 |
TileEntityBreaker.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityCanolaPress.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityCoalGenerator.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityCoffeeMachine.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityCompost.java
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Made compost only accept the current recipe's amount of items
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2016-06-03 22:16:23 +02:00 |
TileEntityDirectionalBreaker.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityDisplayStand.java
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Added dispay stand and leaf blower and potion ring integration for it
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2016-06-06 21:27:09 +02:00 |
TileEntityDropper.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityEnergizer.java
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Cleanup
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2016-06-01 00:39:36 +02:00 |
TileEntityEnervator.java
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Cleanup
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2016-06-01 00:39:36 +02:00 |
TileEntityFeeder.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityFermentingBarrel.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityFireworkBox.java
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Cleanup
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2016-06-01 00:39:36 +02:00 |
TileEntityFishingNet.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityFluidCollector.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityFluidPlacer.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityFurnaceDouble.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityFurnaceSolar.java
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1.9.4!
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2016-05-19 20:05:13 +02:00 |
TileEntityGiantChest.java
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Cleanup
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2016-06-01 00:39:36 +02:00 |
TileEntityGreenhouseGlass.java
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Fixed block breaking effects playing as just the sound
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2016-06-03 21:05:49 +02:00 |
TileEntityGrinder.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityGrinderDouble.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityHeatCollector.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityInputter.java
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Changed ESD to allow higher numbers of slots and also have no limit on the max number to input so that you can basically make it pull from infinitely many slots if the amount of slots present is able to change
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2016-06-10 13:57:52 +02:00 |
TileEntityInputterAdvanced.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityInventoryBase.java
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Added dispay stand and leaf blower and potion ring integration for it
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2016-06-06 21:27:09 +02:00 |
TileEntityItemRepairer.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityItemViewer.java
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Significantly upped the performance on Item Laser Relays by making them remember the things around them
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2016-06-11 15:33:44 +02:00 |
TileEntityLaserRelay.java
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Added a config option to only display the laser relay particles when holding a laser wrench.
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2016-06-08 21:09:41 +02:00 |
TileEntityLaserRelayEnergy.java
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For some reason, with this done, random disconnections don't occur anymore!?
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2016-06-05 14:33:53 +02:00 |
TileEntityLaserRelayItem.java
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Significantly upped the performance on Item Laser Relays by making them remember the things around them
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2016-06-11 15:33:44 +02:00 |
TileEntityLaserRelayItemWhitelist.java
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Significantly upped the performance on Item Laser Relays by making them remember the things around them
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2016-06-11 15:33:44 +02:00 |
TileEntityLavaFactoryController.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityLeafGenerator.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityMiner.java
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This makes more sense.
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2016-06-08 23:04:06 +02:00 |
TileEntityOilGenerator.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityPhantomBooster.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityPhantomBreaker.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityPhantomEnergyface.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityPhantomface.java
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Update to forge's new fluid system
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2016-06-05 02:16:52 +02:00 |
TileEntityPhantomItemface.java
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CLEANUP
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2016-06-05 12:52:59 +02:00 |
TileEntityPhantomLiquiface.java
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Also made liquifaces and transfer work again
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2016-06-10 22:00:30 +02:00 |
TileEntityPhantomPlacer.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityPhantomRedstoneface.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntityPlacer.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityPlayerInterface.java
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Made player interface display the amount of RF it has
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2016-06-08 18:57:57 +02:00 |
TileEntityRangedCollector.java
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Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together
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2016-06-10 21:52:37 +02:00 |
TileEntitySmileyCloud.java
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How did I not notice this..?
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2016-05-16 22:54:44 +02:00 |
TileEntityXPSolidifier.java
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Cleanup
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2016-06-01 00:39:36 +02:00 |