ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile
2016-06-11 15:33:44 +02:00
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IEnergyDisplay.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
IEnergySaver.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
IFluidSaver.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
IRedstoneToggle.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityAtomicReconstructor.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityBase.java Added dispay stand and leaf blower and potion ring integration for it 2016-06-06 21:27:09 +02:00
TileEntityBookletStand.java Re-added booklet stand. 2016-05-26 13:11:43 +02:00
TileEntityBreaker.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityCanolaPress.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityCoalGenerator.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityCoffeeMachine.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityCompost.java Made compost only accept the current recipe's amount of items 2016-06-03 22:16:23 +02:00
TileEntityDirectionalBreaker.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityDisplayStand.java Added dispay stand and leaf blower and potion ring integration for it 2016-06-06 21:27:09 +02:00
TileEntityDropper.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityEnergizer.java Cleanup 2016-06-01 00:39:36 +02:00
TileEntityEnervator.java Cleanup 2016-06-01 00:39:36 +02:00
TileEntityFeeder.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityFermentingBarrel.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityFireworkBox.java Cleanup 2016-06-01 00:39:36 +02:00
TileEntityFishingNet.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityFluidCollector.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityFluidPlacer.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityFurnaceDouble.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityFurnaceSolar.java 1.9.4! 2016-05-19 20:05:13 +02:00
TileEntityGiantChest.java Cleanup 2016-06-01 00:39:36 +02:00
TileEntityGreenhouseGlass.java Fixed block breaking effects playing as just the sound 2016-06-03 21:05:49 +02:00
TileEntityGrinder.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityGrinderDouble.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityHeatCollector.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityInputter.java Changed ESD to allow higher numbers of slots and also have no limit on the max number to input so that you can basically make it pull from infinitely many slots if the amount of slots present is able to change 2016-06-10 13:57:52 +02:00
TileEntityInputterAdvanced.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityInventoryBase.java Added dispay stand and leaf blower and potion ring integration for it 2016-06-06 21:27:09 +02:00
TileEntityItemRepairer.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityItemViewer.java Significantly upped the performance on Item Laser Relays by making them remember the things around them 2016-06-11 15:33:44 +02:00
TileEntityLaserRelay.java Added a config option to only display the laser relay particles when holding a laser wrench. 2016-06-08 21:09:41 +02:00
TileEntityLaserRelayEnergy.java For some reason, with this done, random disconnections don't occur anymore!? 2016-06-05 14:33:53 +02:00
TileEntityLaserRelayItem.java Significantly upped the performance on Item Laser Relays by making them remember the things around them 2016-06-11 15:33:44 +02:00
TileEntityLaserRelayItemWhitelist.java Significantly upped the performance on Item Laser Relays by making them remember the things around them 2016-06-11 15:33:44 +02:00
TileEntityLavaFactoryController.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityLeafGenerator.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityMiner.java This makes more sense. 2016-06-08 23:04:06 +02:00
TileEntityOilGenerator.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityPhantomBooster.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomBreaker.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomEnergyface.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPhantomface.java Update to forge's new fluid system 2016-06-05 02:16:52 +02:00
TileEntityPhantomItemface.java CLEANUP 2016-06-05 12:52:59 +02:00
TileEntityPhantomLiquiface.java Also made liquifaces and transfer work again 2016-06-10 22:00:30 +02:00
TileEntityPhantomPlacer.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityPhantomRedstoneface.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntityPlacer.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityPlayerInterface.java Made player interface display the amount of RF it has 2016-06-08 18:57:57 +02:00
TileEntityRangedCollector.java Re-add IFluidHandler since apparently everyone's moaning about EnderIO not getting their shit together 2016-06-10 21:52:37 +02:00
TileEntitySmileyCloud.java How did I not notice this..? 2016-05-16 22:54:44 +02:00
TileEntityXPSolidifier.java Cleanup 2016-06-01 00:39:36 +02:00