ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/misc/special/RenderSpecial.java

87 lines
2.7 KiB
Java

/*
* This file ("RenderSpecial.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015 Ellpeck
*/
package ellpeck.actuallyadditions.misc.special;
import ellpeck.actuallyadditions.proxy.ClientProxy;
import ellpeck.actuallyadditions.util.AssetUtil;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import java.util.Calendar;
public class RenderSpecial{
private double lastTimeForBobbing;
private ItemStack theThingToRender;
public RenderSpecial(ItemStack stack){
this.theThingToRender = stack;
}
public void render(EntityPlayer player){
if(player.isInvisible() || player.getHideCape()){
return;
}
boolean isBlock = this.theThingToRender.getItem() instanceof ItemBlock;
float size = isBlock ? 0.3F : 0.4F;
float offsetUp = isBlock ? 0F : 0.2F;
if(ClientProxy.pumpkinBlurPumpkinBlur){
this.theThingToRender = new ItemStack(Calendar.getInstance().get(Calendar.DAY_OF_MONTH)%2 == 0 ? Blocks.lit_pumpkin : Blocks.pumpkin);
size = 0.3F;
offsetUp = 0;
}
int bobHeight = 70;
long theTime = Minecraft.getSystemTime();
long time = theTime/50;
if(time-bobHeight >= lastTimeForBobbing){
this.lastTimeForBobbing = time;
}
GL11.glPushMatrix();
GL11.glTranslated(0D, -0.775D+offsetUp, 0D);
GL11.glRotatef(180F, 1.0F, 0.0F, 1.0F);
GL11.glScalef(size, size, size);
if(time-(bobHeight/2) >= lastTimeForBobbing){
GL11.glTranslated(0, ((double)time-this.lastTimeForBobbing)/100, 0);
}
else{
GL11.glTranslated(0, -((double)time-lastTimeForBobbing)/100+(double)bobHeight/100, 0);
}
GL11.glRotated((double)theTime/20, 0, 1, 0);
GL11.glDisable(GL11.GL_LIGHTING);
if(this.theThingToRender != null){
if(isBlock){
AssetUtil.renderBlock(Block.getBlockFromItem(this.theThingToRender.getItem()), this.theThingToRender.getItemDamage());
}
else{
GL11.glTranslatef(-0.5F, 0F, 0F);
AssetUtil.renderItem(this.theThingToRender, 0);
}
}
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
}