ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityFishingNet.java

110 lines
4.3 KiB
Java

/*
* This file ("TileEntityFishingNet.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import net.minecraft.block.material.Material;
import net.minecraft.entity.item.ItemEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.LootContext;
import net.minecraft.loot.LootParameterSets;
import net.minecraft.loot.LootTables;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.items.CapabilityItemHandler;
import java.util.List;
public class TileEntityFishingNet extends TileEntityBase {
public int timeUntilNextDrop;
public TileEntityFishingNet() {
super(ActuallyTiles.FISHINGNET_TILE.get());
}
@Override
public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
super.writeSyncableNBT(compound, type);
if (type != NBTType.SAVE_BLOCK) {
compound.putInt("TimeUntilNextDrop", this.timeUntilNextDrop);
}
}
@Override
public void readSyncableNBT(CompoundNBT compound, NBTType type) {
super.readSyncableNBT(compound, type);
if (type != NBTType.SAVE_BLOCK) {
this.timeUntilNextDrop = compound.getInt("TimeUntilNextDrop");
}
}
@Override
public void updateEntity() {
super.updateEntity();
if (!this.world.isRemote) {
if (!this.isRedstonePowered) {
if (this.world.getBlockState(this.pos.down()).getMaterial() == Material.WATER) {
if (this.timeUntilNextDrop > 0) {
this.timeUntilNextDrop--;
if (this.timeUntilNextDrop <= 0) {
// TODO: [port] come back to this as the loot table may be wrong
LootContext.Builder builder = new LootContext.Builder((ServerWorld) this.world);
List<ItemStack> fishables = this.world.getServer().getLootTableManager().getLootTableFromLocation(LootTables.GAMEPLAY_FISHING).generate(builder.build(LootParameterSets.FISHING));
for (ItemStack fishable : fishables) {
ItemStack leftover = this.storeInContainer(fishable);
if (StackUtil.isValid(leftover)) {
ItemEntity item = new ItemEntity(this.world, this.pos.getX() + 0.5, this.pos.getY() + 0.5, this.pos.getZ() + 0.5, leftover.copy());
item.lifespan = 2000;
this.world.addEntity(item);
}
}
}
} else {
int time = 15000;
this.timeUntilNextDrop = time + this.world.rand.nextInt(time / 2);
}
}
}
}
}
private ItemStack storeInContainer(ItemStack stack) {
for (Direction side : Direction.values()) {
TileEntity tile = this.tilesAround[side.ordinal()];
if (tile != null) {
// TODO: [port] come back and make sure this works
ItemStack copyStack = stack.copy();
stack = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side.getOpposite()).map(cap -> {
ItemStack localStack = ItemStack.EMPTY;
for (int i = 0; i < cap.getSlots(); i++) {
localStack = cap.insertItem(i, copyStack, false);
if (!StackUtil.isValid(localStack)) {
return ItemStack.EMPTY;
}
}
return localStack;
}).orElse(ItemStack.EMPTY);
}
}
return stack;
}
@Override
public boolean shouldSaveDataOnChangeOrWorldStart() {
return true;
}
}