mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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92 lines
3.7 KiB
Java
92 lines
3.7 KiB
Java
/*
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* This file ("TileEntityLaserRelayItem.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.api.laser.ConnectionPair;
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import de.ellpeck.actuallyadditions.api.laser.Network;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityItemViewer.GenericItemHandlerInfo;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
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public final Map<BlockPos, IItemHandler> handlersAround = new ConcurrentHashMap<BlockPos, IItemHandler>();
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public TileEntityLaserRelayItem(String name){
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super(name, true);
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}
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public TileEntityLaserRelayItem(){
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this("laserRelayItem");
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}
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public boolean isWhitelisted(ItemStack stack, boolean output){
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return true;
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}
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@Override
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public void saveAllHandlersAround(){
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this.handlersAround.clear();
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for(int i = 0; i <= 5; i++){
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EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
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BlockPos pos = this.getPos().offset(side);
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TileEntity tile = this.worldObj.getTileEntity(pos);
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if(tile != null && !(tile instanceof TileEntityItemViewer) && !(tile instanceof TileEntityLaserRelay)){
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IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side.getOpposite());
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if(handler != null){
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this.handlersAround.put(tile.getPos(), handler);
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}
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}
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}
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}
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public List<GenericItemHandlerInfo> getItemHandlersInNetwork(Network network){
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//Keeps track of all the Laser Relays and Item Handlers that have been checked already to make nothing run multiple times
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List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
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List<GenericItemHandlerInfo> handlers = new ArrayList<GenericItemHandlerInfo>();
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for(ConnectionPair pair : network.connections){
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for(BlockPos relay : pair.positions){
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if(relay != null && !alreadyChecked.contains(relay)){
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alreadyChecked.add(relay);
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TileEntity aRelayTile = this.worldObj.getTileEntity(relay);
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if(aRelayTile instanceof TileEntityLaserRelayItem){
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TileEntityLaserRelayItem relayTile = (TileEntityLaserRelayItem)aRelayTile;
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GenericItemHandlerInfo info = new GenericItemHandlerInfo(relayTile);
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Map<BlockPos, IItemHandler> handlersAroundTile = relayTile.handlersAround;
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for(Map.Entry<BlockPos, IItemHandler> handler : handlersAroundTile.entrySet()){
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if(!alreadyChecked.contains(handler.getKey())){
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alreadyChecked.add(handler.getKey());
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info.handlers.add(handler.getValue());
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}
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}
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handlers.add(info);
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}
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}
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}
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}
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return handlers;
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}
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}
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