update the readme to link to the newer content builder

This commit is contained in:
Ell 2020-10-07 10:41:36 +02:00
parent e3aa6d7ba9
commit aaf9d09999

View file

@ -8,7 +8,7 @@ To use Contentless, you first have to add it to your project, either through you
<PackageReference Include="Contentless" Version="VERSION" />
</ItemGroup>
```
Next, you need to find the reference to your `Content.mgcb` file in your `.csproj` file or create one if there isn't already one present. The reference's type should be `MonoGameContentReference` so that Contentless can identify it correctly. If you're using the [MonoGame Content Builder](https://www.nuget.org/packages/MonoGame.Content.Builder/) alongside Contentless, this setting should already be applied.
Next, you need to find the reference to your `Content.mgcb` file in your `.csproj` file or create one if there isn't already one present. The reference's type should be `MonoGameContentReference` so that Contentless can identify it correctly. If you're using the [MonoGame Content Builder](https://www.nuget.org/packages/MonoGame.Content.Builder.Task) alongside Contentless, this setting should already be applied.
```xml
<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" />