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update the readme to link to the newer content builder
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@ -8,7 +8,7 @@ To use Contentless, you first have to add it to your project, either through you
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<PackageReference Include="Contentless" Version="VERSION" />
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<PackageReference Include="Contentless" Version="VERSION" />
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</ItemGroup>
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</ItemGroup>
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```
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```
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Next, you need to find the reference to your `Content.mgcb` file in your `.csproj` file or create one if there isn't already one present. The reference's type should be `MonoGameContentReference` so that Contentless can identify it correctly. If you're using the [MonoGame Content Builder](https://www.nuget.org/packages/MonoGame.Content.Builder/) alongside Contentless, this setting should already be applied.
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Next, you need to find the reference to your `Content.mgcb` file in your `.csproj` file or create one if there isn't already one present. The reference's type should be `MonoGameContentReference` so that Contentless can identify it correctly. If you're using the [MonoGame Content Builder](https://www.nuget.org/packages/MonoGame.Content.Builder.Task) alongside Contentless, this setting should already be applied.
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```xml
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```xml
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<ItemGroup>
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<ItemGroup>
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<MonoGameContentReference Include="Content\Content.mgcb" />
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<MonoGameContentReference Include="Content\Content.mgcb" />
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