update to .net core

This commit is contained in:
Ellpeck 2019-08-05 19:16:04 +02:00
parent f1cb33d904
commit a50403686a
3 changed files with 12 additions and 112 deletions

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@ -1,61 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{1657964D-2503-426A-8514-D020660BEE4D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Coroutine</RootNamespace>
<AssemblyName>Coroutine</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Coroutine.cs" />
<Compile Include="CoroutineHandler.cs" />
<Compile Include="Event.cs" />
<Compile Include="Wait.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="WaitEvent.cs" />
<Compile Include="WaitSeconds.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="Coroutine.nuspec" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<PropertyGroup>
<Authors>Ellpeck</Authors>
<Description>A simple implementation of Unity's Coroutines to be used for any C# project</Description>
<PackageTags>coroutine utility unity</PackageTags>
<PackageProjectUrl>https://github.com/Ellpeck/Coroutine</PackageProjectUrl>
<RepositoryUrl>https://github.com/Ellpeck/Coroutine</RepositoryUrl>
<PackageLicenseUrl>https://github.com/Ellpeck/Coroutine/blob/master/LICENSE.md</PackageLicenseUrl>
<Version>1.0.1</Version>
</PropertyGroup>
</Project>

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@ -1,19 +0,0 @@
<?xml version="1.0"?>
<package>
<metadata>
<id>$id$</id>
<version>$version$</version>
<title>$title$</title>
<authors>$author$</authors>
<owners>$author$</owners>
<licenseUrl>https://github.com/Ellpeck/Coroutine/blob/master/LICENSE.md</licenseUrl>
<projectUrl>https://github.com/Ellpeck/Coroutine</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>$description$</description>
<summary>$description$</summary>
<copyright>Copyright 2019</copyright>
<tags>coroutine utility unity</tags>
<releaseNotes>Initial release</releaseNotes>
</metadata>
</package>

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@ -1,35 +0,0 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Coroutine")]
[assembly: AssemblyDescription("A simple implementation of Unity's Coroutines to be used for any C# project")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Ellpeck")]
[assembly: AssemblyProduct("Coroutine")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("1657964D-2503-426A-8514-D020660BEE4D")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]