cleaned up tests and integrated them with ci

This commit is contained in:
Ell 2021-03-18 16:38:34 +01:00
parent c7378078ae
commit c26d0cbeb0
12 changed files with 190 additions and 270 deletions

3
.gitignore vendored
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@ -3,4 +3,5 @@ bin
obj
packages
*.user
*.nupkg
*.nupkg
TestResults

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@ -2,9 +2,9 @@
Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Coroutine", "Coroutine\Coroutine.csproj", "{1657964D-2503-426A-8514-D020660BEE4D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "Test\Test.csproj", "{8BE6B559-927D-47A6-8253-D7D809D337AF}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Example", "Example\Example.csproj", "{8BE6B559-927D-47A6-8253-D7D809D337AF}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CoroutineTests", "CoroutineTests\CoroutineTests.csproj", "{8E110BC2-38FD-404A-B5BD-02C771B0D1D5}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tests", "Tests\Tests.csproj", "{8E110BC2-38FD-404A-B5BD-02C771B0D1D5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -5,7 +5,7 @@ using System.Diagnostics;
namespace Coroutine {
/// <summary>
/// A reference to a currently running coroutine.
/// This is returned by <see cref="CoroutineHandler.Start(IEnumerator{Wait},string,int)"/>.
/// This is returned by <see cref="CoroutineHandler.Start(System.Collections.Generic.IEnumerator{Coroutine.Wait},string,int)"/>.
/// </summary>
public class ActiveCoroutine : IComparable<ActiveCoroutine> {

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@ -1,20 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.1" />
<PackageReference Include="MSTest.TestAdapter" Version="2.1.1" />
<PackageReference Include="MSTest.TestFramework" Version="2.1.1" />
<PackageReference Include="coverlet.collector" Version="1.3.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Coroutine\Coroutine.csproj" />
</ItemGroup>
</Project>

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Threading;
using Coroutine;
namespace Test {
namespace Example {
internal static class Example {
private static readonly Event TestEvent = new Event();
@ -18,10 +18,10 @@ namespace Test {
Console.WriteLine("Raising test event");
CoroutineHandler.RaiseEvent(TestEvent);
});
CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("Test event received"));
CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("Example event received"));
CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("I am invoked after 'Test event received'"), priority: -5);
CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("I am invoked before 'Test event received'"), priority: 2);
CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("I am invoked after 'Example event received'"), priority: -5);
CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("I am invoked before 'Example event received'"), priority: 2);
var lastTime = DateTime.Now;
while (true) {

11
Example/Example.csproj Normal file
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@ -0,0 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Coroutine\Coroutine.csproj"/>
</ItemGroup>
</Project>

8
Jenkinsfile vendored
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@ -1,16 +1,18 @@
pipeline {
agent any
stages {
stage('Build') {
stage('Test') {
steps {
sh 'dotnet build **/Coroutine.csproj'
sh 'dotnet test --collect:"XPlat Code Coverage"'
nunit testResultsPattern: '**/TestResults.xml'
cobertura coberturaReportFile: '**/coverage.cobertura.xml'
}
}
stage('Pack') {
steps {
sh 'find . -type f -name \\\'*.nupkg\\\' -delete'
sh 'dotnet pack **/Coroutine.csproj --version-suffix ${BUILD_NUMBER}'
sh 'dotnet pack --version-suffix ${BUILD_NUMBER}'
}
}

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@ -66,4 +66,4 @@ CoroutineHandler.RaiseEvent(TestEvent);
```
## Additional Examples
For additional examples, take a look at the [Example class](https://github.com/Ellpeck/Coroutine/blob/master/Test/Example.cs).
For additional examples, take a look at the [Example class](https://github.com/Ellpeck/Coroutine/blob/master/Example/Example.cs).

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@ -1,58 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8BE6B559-927D-47A6-8253-D7D809D337AF}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Test</RootNamespace>
<AssemblyName>Test</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Example.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Coroutine\Coroutine.csproj">
<Project>{1657964d-2503-426a-8514-d020660bee4d}</Project>
<Name>Coroutine</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,19 +1,16 @@
using Coroutine;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
using System.Collections.Generic;
using Coroutine;
using NUnit.Framework;
namespace CoroutineTests
{
[TestClass]
public class EventBasedCoroutineTests
{
[TestMethod]
public void TestEventBasedCoroutine()
{
int counter = 0;
namespace Tests {
public class EventBasedCoroutineTests {
[Test]
public void TestEventBasedCoroutine() {
var counter = 0;
var myEvent = new Event();
IEnumerator<Wait> OnEventTriggered()
{
IEnumerator<Wait> OnEventTriggered() {
counter++;
yield return new Wait(myEvent);
counter++;
@ -30,5 +27,6 @@ namespace CoroutineTests
Assert.AreEqual(false, cr.WasCanceled, "Incorrect IsCanceled value.");
Assert.AreEqual(cr.MoveNextCount, 2, "Incorrect MoveNextCount value.");
}
}
}
}

19
Tests/Tests.csproj Normal file
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@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<IsPackable>false</IsPackable>
<VSTestLogger>nunit</VSTestLogger>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="coverlet.collector" Version="3.0.3" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Include="NunitXml.TestLogger" Version="3.0.97" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Coroutine\Coroutine.csproj" />
</ItemGroup>
</Project>

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@ -1,20 +1,16 @@
using System.Collections.Generic;
using System.Threading;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Coroutine;
using NUnit.Framework;
namespace Tests {
public class TimeBasedCoroutineTests {
namespace CoroutineTests
{
[TestClass]
public class TimeBasedCoroutineTests
{
[TestMethod]
public void TestTimerBasedCoroutine()
{
int counter = 0;
IEnumerator<Wait> OnTimeTickCodeExecuted()
{
[Test]
public void TestTimerBasedCoroutine() {
var counter = 0;
IEnumerator<Wait> OnTimeTickCodeExecuted() {
counter++;
yield return new Wait(0.1d);
counter++;
@ -24,7 +20,7 @@ namespace CoroutineTests
Assert.AreEqual(1, counter, "instruction before yield is not executed.");
Assert.AreEqual(string.Empty, cr.Name, "Incorrect default name found");
Assert.AreEqual(0, cr.Priority, "Default priority is not minimum");
for (int i = 0; i < 5; i++)
for (var i = 0; i < 5; i++)
this.SimulateTime(1);
Assert.AreEqual(2, counter, "instruction after yield is not executed.");
Assert.AreEqual(true, cr.IsFinished, "Incorrect IsFinished value.");
@ -32,159 +28,143 @@ namespace CoroutineTests
Assert.AreEqual(cr.MoveNextCount, 2, "Incorrect MoveNextCount value.");
}
[TestMethod]
public void TestCoroutineReturningWeirdYields()
{
int counter = 0;
IEnumerator<Wait> OnTimeTickNeverReturnYield()
{
counter++; // 1
if (counter == 100) // condition that's expected to be false.
{
yield return new Wait(0.1d);
}
[Test]
public void TestCoroutineReturningWeirdYields() {
var counter = 0;
IEnumerator<Wait> OnTimeTickNeverReturnYield() {
counter++; // 1
// condition that's expected to be false
if (counter == 100)
yield return new Wait(0.1d);
counter++; // 2
}
IEnumerator<Wait> OnTimeTickYieldBreak()
{
IEnumerator<Wait> OnTimeTickYieldBreak() {
counter++; // 3
yield break;
counter++; // still 3
}
var cr = new ActiveCoroutine[2];
cr[0] = CoroutineHandler.Start(OnTimeTickNeverReturnYield());
cr[1] = CoroutineHandler.Start(OnTimeTickYieldBreak());
for (int i = 0; i < 5; i++)
for (var i = 0; i < 5; i++)
this.SimulateTime(1);
Assert.AreEqual(3, counter, $"Incorrect counter value.");
for (int i = 0; i < cr.Length; i++)
{
Assert.AreEqual(3, counter, "Incorrect counter value.");
for (var i = 0; i < cr.Length; i++) {
Assert.AreEqual(true, cr[i].IsFinished, $"Incorrect IsFinished value on index {i}.");
Assert.AreEqual(false, cr[i].WasCanceled, $"Incorrect IsCanceled value on index {i}");
Assert.AreEqual(1, cr[i].MoveNextCount, $"Incorrect MoveNextCount value on index {i}");
}
}
[TestMethod]
public void TestCoroutineReturningDefaultYield()
{
int counter = 0;
IEnumerator<Wait> OnTimeTickYieldDefault()
{
[Test]
public void TestCoroutineReturningDefaultYield() {
var counter = 0;
IEnumerator<Wait> OnTimeTickYieldDefault() {
counter++; // 1
yield return default;
counter++; // 2
}
var cr = CoroutineHandler.Start(OnTimeTickYieldDefault());
for (int i = 0; i < 5; i++)
for (var i = 0; i < 5; i++)
this.SimulateTime(1);
Assert.AreEqual(2, counter, $"Incorrect counter value.");
Assert.AreEqual(true, cr.IsFinished, $"Incorrect IsFinished value.");
Assert.AreEqual(false, cr.WasCanceled, $"Incorrect IsCanceled value.");
Assert.AreEqual(2, cr.MoveNextCount, $"Incorrect MoveNextCount value.");
Assert.AreEqual(2, counter, "Incorrect counter value.");
Assert.AreEqual(true, cr.IsFinished, "Incorrect IsFinished value.");
Assert.AreEqual(false, cr.WasCanceled, "Incorrect IsCanceled value.");
Assert.AreEqual(2, cr.MoveNextCount, "Incorrect MoveNextCount value.");
}
[TestMethod]
public void TestInfiniteCoroutineNeverFinishesUnlessCanceled()
{
int counter = 0;
IEnumerator<Wait> OnTimerTickInfinite()
{
while (true)
{
[Test]
public void TestInfiniteCoroutineNeverFinishesUnlessCanceled() {
var counter = 0;
IEnumerator<Wait> OnTimerTickInfinite() {
while (true) {
counter++;
yield return new Wait(1);
}
}
void setCounterToUnreachableValue(ActiveCoroutine coroutine)
{
void SetCounterToUnreachableValue(ActiveCoroutine coroutine) {
counter = -100;
}
var cr = CoroutineHandler.Start(OnTimerTickInfinite());
cr.OnFinished += setCounterToUnreachableValue;
for (int i = 0; i < 50; i++)
cr.OnFinished += SetCounterToUnreachableValue;
for (var i = 0; i < 50; i++)
this.SimulateTime(1);
Assert.AreEqual(51, counter, $"Incorrect counter value.");
Assert.AreEqual(false, cr.IsFinished, $"Incorrect IsFinished value.");
Assert.AreEqual(false, cr.WasCanceled, $"Incorrect IsCanceled value.");
Assert.AreEqual(51, cr.MoveNextCount, $"Incorrect MoveNextCount value.");
Assert.AreEqual(51, counter, "Incorrect counter value.");
Assert.AreEqual(false, cr.IsFinished, "Incorrect IsFinished value.");
Assert.AreEqual(false, cr.WasCanceled, "Incorrect IsCanceled value.");
Assert.AreEqual(51, cr.MoveNextCount, "Incorrect MoveNextCount value.");
cr.Cancel();
Assert.AreEqual(true, cr.WasCanceled, $"Incorrect IsCanceled value after canceling.");
Assert.AreEqual(-100, counter, $"OnFinished event not triggered when canceled.");
Assert.AreEqual(51, cr.MoveNextCount, $"Incorrect MoveNextCount value.");
Assert.AreEqual(true, cr.IsFinished, $"Incorrect IsFinished value.");
Assert.AreEqual(true, cr.WasCanceled, "Incorrect IsCanceled value after canceling.");
Assert.AreEqual(-100, counter, "OnFinished event not triggered when canceled.");
Assert.AreEqual(51, cr.MoveNextCount, "Incorrect MoveNextCount value.");
Assert.AreEqual(true, cr.IsFinished, "Incorrect IsFinished value.");
}
[TestMethod]
public void TestOnFinishedEventExecuted()
{
int counter = 0;
IEnumerator<Wait> OnTimeTick()
{
[Test]
public void TestOnFinishedEventExecuted() {
var counter = 0;
IEnumerator<Wait> OnTimeTick() {
counter++;
yield return new Wait(0.1d);
}
void setCounterToUnreachableValue(ActiveCoroutine coroutine)
{
void SetCounterToUnreachableValue(ActiveCoroutine coroutine) {
counter = -100;
}
var cr = CoroutineHandler.Start(OnTimeTick());
cr.OnFinished += setCounterToUnreachableValue;
cr.OnFinished += SetCounterToUnreachableValue;
this.SimulateTime(50);
Assert.AreEqual(-100, counter, $"Incorrect counter value.");
Assert.AreEqual(-100, counter, "Incorrect counter value.");
}
[TestMethod]
public void TestNestedCoroutine()
{
int counterAlwaysRunning = 0;
IEnumerator<Wait> AlwaysRunning()
{
while (true)
{
[Test]
public void TestNestedCoroutine() {
var counterAlwaysRunning = 0;
IEnumerator<Wait> AlwaysRunning() {
while (true) {
yield return new Wait(1);
counterAlwaysRunning++;
}
}
int counterChild = 0;
IEnumerator<Wait> Child()
{
var counterChild = 0;
IEnumerator<Wait> Child() {
yield return new Wait(1);
counterChild++;
}
int counterParent = 0;
IEnumerator<Wait> Parent()
{
var counterParent = 0;
IEnumerator<Wait> Parent() {
yield return new Wait(1);
counterParent++;
// OnFinish I will start child.
}
int counterGrandParent = 0;
IEnumerator<Wait> GrandParent()
{
var counterGrandParent = 0;
IEnumerator<Wait> GrandParent() {
yield return new Wait(1);
counterGrandParent++;
// Nested corotuine starting.
var p = CoroutineHandler.Start(Parent());
// Nested corotuine starting in OnFinished.
p.OnFinished += (ActiveCoroutine ac) => { CoroutineHandler.Start(Child()); };
p.OnFinished += ac => CoroutineHandler.Start(Child());
}
CoroutineHandler.Start(AlwaysRunning());
@ -215,57 +195,50 @@ namespace CoroutineTests
Assert.AreEqual(1, counterChild, "Child counter is invalid at time 4.");
}
[TestMethod]
public void TestPriority()
{
int counterShouldExecuteBefore0 = 0;
IEnumerator<Wait> ShouldExecuteBefore0()
{
while (true)
{
[Test]
public void TestPriority() {
var counterShouldExecuteBefore0 = 0;
IEnumerator<Wait> ShouldExecuteBefore0() {
while (true) {
yield return new Wait(1);
counterShouldExecuteBefore0++;
}
}
int counterShouldExecuteBefore1 = 0;
IEnumerator<Wait> ShouldExecuteBefore1()
{
while (true)
{
var counterShouldExecuteBefore1 = 0;
IEnumerator<Wait> ShouldExecuteBefore1() {
while (true) {
yield return new Wait(1);
counterShouldExecuteBefore1++;
}
}
int counterShouldExecuteAfter = 0;
IEnumerator<Wait> ShouldExecuteAfter()
{
while (true)
{
var counterShouldExecuteAfter = 0;
IEnumerator<Wait> ShouldExecuteAfter() {
while (true) {
yield return new Wait(1);
if (counterShouldExecuteBefore0 == 1 &&
counterShouldExecuteBefore1 == 1)
{
counterShouldExecuteBefore1 == 1) {
counterShouldExecuteAfter++;
}
}
}
int counterShouldExecuteFinally = 0;
IEnumerator<Wait> ShouldExecuteFinally()
{
while (true)
{
var counterShouldExecuteFinally = 0;
IEnumerator<Wait> ShouldExecuteFinally() {
while (true) {
yield return new Wait(1);
if (counterShouldExecuteAfter > 0)
{
if (counterShouldExecuteAfter > 0) {
counterShouldExecuteFinally++;
}
}
}
int highPriority = int.MaxValue;
var highPriority = int.MaxValue;
CoroutineHandler.Start(ShouldExecuteBefore1(), priority: highPriority);
CoroutineHandler.Start(ShouldExecuteAfter());
CoroutineHandler.Start(ShouldExecuteBefore0(), priority: highPriority);
@ -275,24 +248,21 @@ namespace CoroutineTests
Assert.AreEqual(1, counterShouldExecuteFinally, $"ShouldExecuteFinally counter {counterShouldExecuteFinally} is invalid.");
}
[TestMethod]
public void TestTimeBasedCoroutineIsAccurate()
{
int counter0 = 0;
IEnumerator<Wait> IncrementCounter0Ever10Seconds()
{
while (true)
{
[Test]
public void TestTimeBasedCoroutineIsAccurate() {
var counter0 = 0;
IEnumerator<Wait> IncrementCounter0Ever10Seconds() {
while (true) {
yield return new Wait(10);
counter0++;
}
}
int counter1 = 0;
IEnumerator<Wait> IncrementCounter1Every5Seconds()
{
while (true)
{
var counter1 = 0;
IEnumerator<Wait> IncrementCounter1Every5Seconds() {
while (true) {
yield return new Wait(5);
counter1++;
}
@ -301,69 +271,66 @@ namespace CoroutineTests
CoroutineHandler.Start(IncrementCounter0Ever10Seconds());
CoroutineHandler.Start(IncrementCounter1Every5Seconds());
this.SimulateTime(3);
Assert.AreEqual(0, counter0, $"Incorrect counter0 value after 3 seconds.");
Assert.AreEqual(0, counter1, $"Incorrect counter1 value after 3 seconds.");
Assert.AreEqual(0, counter0, "Incorrect counter0 value after 3 seconds.");
Assert.AreEqual(0, counter1, "Incorrect counter1 value after 3 seconds.");
this.SimulateTime(3);
Assert.AreEqual(0, counter0, $"Incorrect counter0 value after 6 seconds.");
Assert.AreEqual(1, counter1, $"Incorrect counter1 value after 6 seconds.");
Assert.AreEqual(0, counter0, "Incorrect counter0 value after 6 seconds.");
Assert.AreEqual(1, counter1, "Incorrect counter1 value after 6 seconds.");
// it's 5 over here because IncrementCounter1Every5Seconds
// increments 5 seconds after last yield. not 5 seconds since start.
// So the when we send 3 seconds in the last SimulateTime,
// the 3rd second was technically ignored.
this.SimulateTime(5);
Assert.AreEqual(1, counter0, $"Incorrect counter0 value after 10 seconds.");
Assert.AreEqual(2, counter1, $"Incorrect counter1 value after next 5 seconds.");
Assert.AreEqual(1, counter0, "Incorrect counter0 value after 10 seconds.");
Assert.AreEqual(2, counter1, "Incorrect counter1 value after next 5 seconds.");
}
[TestMethod]
public void InvokeLaterAndNameTest()
{
int counter = 0;
[Test]
public void InvokeLaterAndNameTest() {
var counter = 0;
var cr = CoroutineHandler.InvokeLater(new Wait(10), () => {
counter++;
}, "Bird");
this.SimulateTime(5);
Assert.AreEqual(0, counter, $"Incorrect counter value after 5 seconds.");
Assert.AreEqual(0, counter, "Incorrect counter value after 5 seconds.");
this.SimulateTime(5);
Assert.AreEqual(1, counter, $"Incorrect counter value after 10 seconds.");
Assert.AreEqual(1, counter, "Incorrect counter value after 10 seconds.");
Assert.AreEqual(true, cr.IsFinished, "Incorrect IsFinished value.");
Assert.AreEqual(false, cr.WasCanceled, "Incorrect IsCanceled value.");
Assert.AreEqual(cr.MoveNextCount, 2, "Incorrect MoveNextCount value.");
Assert.AreEqual(cr.Name, "Bird", "Incorrect name of the coroutine.");
}
[TestMethod]
public void CoroutineStatsAre95PercentAccurate()
{
IEnumerator<Wait> CoroutineTakesMax500MS()
{
[Test]
public void CoroutineStatsAre95PercentAccurate() {
IEnumerator<Wait> CoroutineTakesMax500Ms() {
Thread.Sleep(200);
yield return new Wait(10);
Thread.Sleep(500);
}
var cr = CoroutineHandler.Start(CoroutineTakesMax500MS());
for (int i = 0; i < 5; i++)
var cr = CoroutineHandler.Start(CoroutineTakesMax500Ms());
for (var i = 0; i < 5; i++)
this.SimulateTime(50);
int expected1 = 350;
float errorbar1 = (5 / 100f * expected1);
bool gTA = cr.AverageMoveNextTime.Milliseconds > (expected1 - errorbar1); // 95% accuracy.
bool lTB = cr.AverageMoveNextTime.Milliseconds < (expected1 + errorbar1); // 95% accuracy.
Assert.IsTrue(gTA && lTB, $"Average Move Next Time {cr.AverageMoveNextTime.Milliseconds} is invalid.");
const int expected1 = 350;
const float errorbar1 = 5 / 100f * expected1;
var gTa = cr.AverageMoveNextTime.Milliseconds > expected1 - errorbar1; // 95% accuracy.
var lTb = cr.AverageMoveNextTime.Milliseconds < expected1 + errorbar1; // 95% accuracy.
Assert.IsTrue(gTa && lTb, $"Average Move Next Time {cr.AverageMoveNextTime.Milliseconds} is invalid.");
int expected2 = 500;
float errorbar2 = (5 / 100f * expected2);
bool gTC = cr.MaxMoveNextTime.Milliseconds > (expected2 - errorbar2); // 95% accuracy.
bool lTD = cr.MaxMoveNextTime.Milliseconds < (expected2 + errorbar2); // 95% accuracy.
Assert.IsTrue(gTC && lTD, $"Maximum Move Next Time {cr.MaxMoveNextTime.Milliseconds} is invalid.");
const int expected2 = 500;
const float errorbar2 = 5 / 100f * expected2;
var gTc = cr.MaxMoveNextTime.Milliseconds > expected2 - errorbar2; // 95% accuracy.
var lTd = cr.MaxMoveNextTime.Milliseconds < expected2 + errorbar2; // 95% accuracy.
Assert.IsTrue(gTc && lTd, $"Maximum Move Next Time {cr.MaxMoveNextTime.Milliseconds} is invalid.");
}
private void SimulateTime(double totalSeconds)
{
private void SimulateTime(double totalSeconds) {
CoroutineHandler.Tick(totalSeconds);
}
}
}
}