Coroutine/Coroutine/Coroutine.cs
2019-11-20 11:30:28 +01:00

36 lines
980 B
C#

using System.Collections.Generic;
namespace Coroutine {
internal struct Coroutine {
private readonly IEnumerator<IWait> enumerator;
public Coroutine(IEnumerator<IWait> enumerator) {
this.enumerator = enumerator;
this.enumerator.MoveNext();
}
public bool Tick(double deltaSeconds) {
var curr = this.enumerator.Current;
if (curr != null && curr.Tick(deltaSeconds)) {
if (!this.enumerator.MoveNext())
return true;
}
return false;
}
public bool OnEvent(Event evt) {
var curr = this.enumerator.Current;
if (curr != null && curr.OnEvent(evt)) {
if (!this.enumerator.MoveNext())
return true;
}
return false;
}
public WaitType GetCurrentType() {
return this.enumerator.Current.GetWaitType();
}
}
}