updated to .net 8

This commit is contained in:
Ell 2024-08-31 13:18:09 +02:00
parent d7282c256b
commit a6600a1c84
3 changed files with 6 additions and 5 deletions

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@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<RollForward>Major</RollForward>
<Authors>Ellpeck</Authors>

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@ -1,2 +1,3 @@
dotnet build ../GameBundle/GameBundle.csproj
rmdir /S /Q "bin/Bundled"
"../GameBundle/bin/Debug/net6.0/GameBundle.exe" -wlmWL -bznV -s Test.csproj -o bin/Bundled -v --mac-bundle-ignore macmain.txt -N beta
"../GameBundle/bin/Debug/net8.0/GameBundle.exe" -wlmWL -bnV -s Test.csproj -o bin/Bundled -v --mac-bundle-ignore macmain.txt -N beta

View file

@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<AssemblyName>Test Project</AssemblyName>
@ -13,7 +13,7 @@
<PackageReference Include="Contentless" Version="2.0.*" />
<PackageReference Include="MLEM.Startup" Version="3.2.*" />
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.*" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
</ItemGroup>
<ItemGroup>
@ -21,4 +21,4 @@
<Content Include="Content\*\**" />
<Content Include="macmain.txt" CopyToOutputDirectory="Always" />
</ItemGroup>
</Project>
</Project>