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added the ability to have additional text in the file name
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parent
3fd8f41b35
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3 changed files with 7 additions and 3 deletions
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@ -62,6 +62,8 @@ namespace GameBundle {
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public string BuildArgs { get; set; }
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[Option('n', "name-builds", HelpText = "Name the build output directories by the name of the executable")]
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public bool NameBuilds { get; set; }
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[Option('N', "name-addition", HelpText = "An additional string of text that should be included in the names of the output directories")]
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public string NameAddition { get; set; }
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}
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}
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@ -176,8 +176,10 @@ namespace GameBundle {
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return new Regex(s.Replace(".", "[.]").Replace("*", ".*").Replace("?", "."));
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}
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private static DirectoryInfo GetBuildDir(Options options, string osName) {
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return new DirectoryInfo(Path.Combine(Path.GetFullPath(options.OutputDirectory), osName));
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private static DirectoryInfo GetBuildDir(Options options, string name) {
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if (options.NameAddition != null)
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name = $"{options.NameAddition}-{name}";
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return new DirectoryInfo(Path.Combine(Path.GetFullPath(options.OutputDirectory), name));
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}
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private static string GetBuildName(Options options, DirectoryInfo buildDir) {
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@ -1 +1 @@
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"../GameBundle/bin/Debug/net6.0/GameBundle.exe" -wlmWL -bzn -s Test.csproj -o bin/Bundled -v --mac-bundle-ignore macmain.txt
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"../GameBundle/bin/Debug/net6.0/GameBundle.exe" -wlmWL -bzn -s Test.csproj -o bin/Bundled -v --mac-bundle-ignore macmain.txt -N 1.0.0
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