GameBundle/GameBundle/Program.cs
2020-04-24 20:51:41 +02:00

117 lines
4.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using CommandLine;
namespace GameBundle {
internal static class Program {
private static int Main(string[] args) {
return Parser.Default.ParseArguments<Options>(args).MapResult(Run, _ => -1);
}
private static int Run(Options options) {
if (RunProcess(options, "dotnet", "tool install nulastudio.ncbeauty -g") < 0)
return -1;
var proj = GetProjectFile(options);
if (proj == null || !proj.Exists) {
Console.WriteLine("Project file not found");
return -1;
}
Console.WriteLine("Bundling project " + proj.FullName);
var bundleDir = new DirectoryInfo(options.OutputDirectory);
if (!bundleDir.Exists)
bundleDir.Create();
if (options.BuildWindows) {
Console.WriteLine("Bundling for windows");
Publish(options, proj, $"{bundleDir}/win", options.Publish32Bit ? "win-x86" : "win-x64");
}
if (options.BuildLinux) {
Console.WriteLine("Bundling for linux");
Publish(options, proj, $"{bundleDir}/linux", "linux-x64");
}
if (options.BuildMac) {
Console.WriteLine("Bundling for mac");
var dir = $"{bundleDir}/mac";
Publish(options, proj, dir, "osx-x64");
if (options.MacBundle)
CreateMacBundle(options, new DirectoryInfo(dir), proj.FullName);
}
Console.WriteLine("Done");
return 0;
}
private static void Publish(Options options, FileInfo proj, string path, string rid) {
RunProcess(options, "dotnet", $"publish {proj.FullName} -o {path} -r {rid} -c {options.BuildConfig} /p:PublishTrimmed={!options.NoTrim}");
// Run beauty
var excludes = '"' + string.Join(";", options.ExcludedFiles) + '"';
var log = options.Verbose ? "Detail" : "Error";
RunProcess(options, "ncbeauty", $"--loglevel={log} --force=True {path} {options.LibFolder} --excludes={excludes}");
// Remove the beauty file since it's just a marker
var beautyFile = new FileInfo(Path.Combine(path, "NetCoreBeauty"));
if (beautyFile.Exists)
beautyFile.Delete();
}
private static int RunProcess(Options options, string program, string args) {
if (options.Verbose)
Console.WriteLine($"> {program} {args}");
var info = new ProcessStartInfo(program, args);
if (!options.Verbose)
info.CreateNoWindow = true;
var process = Process.Start(info);
process.WaitForExit();
if (options.Verbose)
Console.WriteLine($"{program} finished with exit code {process.ExitCode}");
return process.ExitCode;
}
private static FileInfo GetProjectFile(Options options) {
if (!string.IsNullOrEmpty(options.SourceFile))
return new FileInfo(options.SourceFile);
var dir = new DirectoryInfo(".");
foreach (var file in dir.EnumerateFiles()) {
if (Path.GetExtension(file.FullName).Contains("proj"))
return file;
}
return null;
}
private static void CreateMacBundle(Options options, DirectoryInfo dir, string proj) {
var app = dir.CreateSubdirectory($"{Path.GetFileNameWithoutExtension(proj)}.app");
var contents = app.CreateSubdirectory("Contents");
var resources = contents.CreateSubdirectory("Resources");
var macOs = contents.CreateSubdirectory("MacOS");
var resRegex = GlobRegex(options.MacBundleResources);
foreach (var file in dir.GetFiles()) {
var destDir = resRegex.IsMatch(file.Name) ? resources : macOs;
if (file.Name.EndsWith("plist"))
destDir = app;
file.MoveTo(Path.Combine(destDir.FullName, file.Name), true);
}
foreach (var sub in dir.GetDirectories()) {
if (sub.Name == app.Name)
continue;
var destDir = resRegex.IsMatch(sub.Name) ? resources : macOs;
var dest = new DirectoryInfo(Path.Combine(destDir.FullName, sub.Name));
if (dest.Exists)
dest.Delete(true);
sub.MoveTo(dest.FullName);
}
}
private static Regex GlobRegex(IEnumerable<string> strings) {
return new Regex('(' + string.Join("|", strings.Select(s => s.Replace(".", "[.]").Replace("*", ".*").Replace("?", "."))) + ')');
}
}
}