finished the overworld
This commit is contained in:
parent
653629a6ce
commit
e0c1388328
7 changed files with 96 additions and 89 deletions
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@ -27,8 +27,8 @@
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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@ -7,36 +7,36 @@
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,43,44,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,58,59,60,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,75,76,0,54,55,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,2,2,2,2,3,54,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,18,18,18,18,18,18,18,4,2,2,3,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,10,10,10,10,21,18,18,18,18,18,19,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,10,10,10,10,10,11,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,43,44,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,58,59,60,0,0,0,0,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,68,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,74,75,76,0,54,55,55,0,56,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,71,72,73,0,87,88,89,90,91,0,0,0,0,0,0,0,0,42,43,44,0,0,0,0,0,0,0,1,2,2,2,2,2,2,2,2,2,3,0,54,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,0,54,0,58,59,60,0,0,0,0,54,55,0,17,18,18,18,18,18,18,18,18,18,4,2,2,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,55,54,0,0,0,55,55,54,0,0,0,0,0,0,1,2,2,2,3,74,75,76,0,0,0,1,2,2,2,5,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,0,0,0,17,18,18,18,4,2,2,2,3,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,17,18,18,18,18,18,18,18,19,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,17,18,18,18,18,18,18,18,19,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,17,18,18,18,18,18,18,18,19,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,17,18,18,18,18,18,18,18,19,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,17,18,18,18,18,18,18,18,19,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup id="7" name="Entrances">
|
||||
|
@ -50,5 +50,10 @@
|
|||
<property name="DisplayName" value="Perennial Viola"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="9" name="Level3" x="499" y="113" width="10" height="15">
|
||||
<properties>
|
||||
<property name="DisplayName" value="Come On, Ivy"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
|
|
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.5 KiB |
|
@ -117,21 +117,6 @@
|
|||
<object id="1" x="0" y="0" width="16" height="5"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="32">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="6" width="16" height="10"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="33">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="6" width="16" height="10"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="34">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="6" width="16" height="10"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="36">
|
||||
<properties>
|
||||
<property name="GrownVersion" type="int" value="52"/>
|
||||
|
@ -156,21 +141,6 @@
|
|||
<property name="Seed" type="bool" value="true"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="48">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="16" height="16"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="49">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="16" height="16"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="50">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="16" height="16"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="52">
|
||||
<properties>
|
||||
<property name="JumpPad" type="bool" value="true"/>
|
||||
|
@ -203,14 +173,6 @@
|
|||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="66">
|
||||
<properties>
|
||||
<property name="Goal" type="bool" value="true"/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="4">
|
||||
<object id="3" x="7" y="0" width="9" height="16"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="81">
|
||||
<properties>
|
||||
<property name="Gnome" type="bool" value="true"/>
|
||||
|
|
|
@ -1,11 +1,15 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Coroutine;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Content;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using MLEM.Cameras;
|
||||
using MLEM.Extended.Extensions;
|
||||
using MLEM.Extensions;
|
||||
using MLEM.Font;
|
||||
using MLEM.Formatting.Codes;
|
||||
using MLEM.Startup;
|
||||
|
@ -13,17 +17,20 @@ using MLEM.Ui;
|
|||
using MLEM.Ui.Elements;
|
||||
using MonoGame.Extended;
|
||||
using MonoGame.Extended.Tiled;
|
||||
using Newtonsoft.Json;
|
||||
using ColorHelper = MLEM.Extensions.ColorHelper;
|
||||
|
||||
namespace GreatSpringGameJam {
|
||||
public class GameImpl : MlemGame {
|
||||
|
||||
public static GameImpl Instance { get; private set; }
|
||||
private static readonly JsonSerializer Serializer = new();
|
||||
|
||||
public Map Map { get; private set; }
|
||||
public Player Player { get; private set; }
|
||||
public Camera Camera { get; private set; }
|
||||
public bool IsInCutscene { get; private set; }
|
||||
public readonly Dictionary<string, float> Scores = new();
|
||||
public Dictionary<string, int> Scores { get; private set; } = new();
|
||||
private ContentManager mapLoader;
|
||||
|
||||
public GameImpl() {
|
||||
|
@ -47,6 +54,12 @@ namespace GreatSpringGameJam {
|
|||
this.InputHandler.HandleKeyboardRepeats = false;
|
||||
|
||||
this.mapLoader = new ContentManager(this.Services, this.Content.RootDirectory);
|
||||
var scores = GetScoreFile();
|
||||
if (scores.Exists) {
|
||||
using (var reader = new JsonTextReader(scores.OpenText()))
|
||||
this.Scores = Serializer.Deserialize<Dictionary<string, int>>(reader);
|
||||
}
|
||||
|
||||
this.Camera = new Camera(this.GraphicsDevice) {
|
||||
AutoScaleWithScreen = true,
|
||||
Scale = 4
|
||||
|
@ -77,13 +90,14 @@ namespace GreatSpringGameJam {
|
|||
yield return new Wait(CoroutineEvents.Update);
|
||||
}
|
||||
|
||||
// display end of level info
|
||||
// calculate score
|
||||
var snowRemoved = this.Map.TotalSnow - this.Map.GetTotalTiles("Snow") / 2;
|
||||
var plantsGrown = this.Map.TotalSeeds - this.Map.GetTotalTiles("Seed");
|
||||
var gnomesCollected = this.Map.TotalGnomes - this.Map.GetEntities<Gnome>().Count();
|
||||
// snow removal is less important, gnomes are more important
|
||||
var completion = (snowRemoved / 3F + plantsGrown + gnomesCollected * 10F) / (this.Map.TotalSnow / 3F + this.Map.TotalSeeds + this.Map.TotalGnomes * 10F);
|
||||
|
||||
// display end of level info
|
||||
var group = new Group(Anchor.Center, new Vector2(0.5F), false);
|
||||
this.UiSystem.Add("EndCard", group);
|
||||
group.AddChild(new Paragraph(Anchor.AutoCenter, 1, "Level Completed!", true) {TextScale = 0.125F});
|
||||
|
@ -107,6 +121,12 @@ namespace GreatSpringGameJam {
|
|||
yield return new Wait(0.03F);
|
||||
}
|
||||
|
||||
// update highest score data
|
||||
if (!this.Scores.TryGetValue(this.Map.Name, out var lastCompletion) || lastCompletion < completionCounter)
|
||||
this.Scores[this.Map.Name] = completionCounter;
|
||||
using (var writer = GetScoreFile().CreateText())
|
||||
Serializer.Serialize(writer, this.Scores);
|
||||
|
||||
yield return new Wait(3);
|
||||
|
||||
// fade out and move to overworld
|
||||
|
@ -118,14 +138,14 @@ namespace GreatSpringGameJam {
|
|||
CoroutineHandler.Start(Impl());
|
||||
}
|
||||
|
||||
public void RestartLevel() {
|
||||
public void StartLevel(string name, Color fadeColor) {
|
||||
this.IsInCutscene = true;
|
||||
CoroutineHandler.Start(this.FadeAndStartLevel(this.Map.Name, Color.Black));
|
||||
CoroutineHandler.Start(this.FadeAndStartLevel(name, fadeColor));
|
||||
}
|
||||
|
||||
private IEnumerable<Wait> FadeAndStartLevel(string map, Color color) {
|
||||
private IEnumerable<Wait> FadeAndStartLevel(string map, Color fadeColor) {
|
||||
var fadeOverlay = new Group(Anchor.TopLeft, Vector2.One, false) {
|
||||
OnDrawn = (e, time, batch, a) => batch.FillRectangle(e.DisplayArea.ToExtended(), color * a),
|
||||
OnDrawn = (e, time, batch, a) => batch.FillRectangle(e.DisplayArea.ToExtended(), fadeColor * a),
|
||||
DrawAlpha = 0
|
||||
};
|
||||
this.UiSystem.Add("Fade", fadeOverlay);
|
||||
|
@ -156,11 +176,20 @@ namespace GreatSpringGameJam {
|
|||
private void StartMap(string name) {
|
||||
// dispose loaded maps so that edits don't persist
|
||||
this.mapLoader.Unload();
|
||||
this.Map = new Map(this.mapLoader.Load<TiledMap>($"Maps/{name}"), name);
|
||||
this.Player = new Player(this.Map, this.Map.SpawnPoint.ToVector2());
|
||||
var map = new Map(this.mapLoader.Load<TiledMap>($"Maps/{name}"), name);
|
||||
var spawnPoint = map.SpawnPoint.ToVector2();
|
||||
if (name == "Overworld" && this.Map != null && this.Map.Name != name)
|
||||
spawnPoint = (map.GetLevelEntrances().First(e => e.Name == this.Map.Name).Position / map.TileSize).FloorCopy();
|
||||
this.Player = new Player(map, spawnPoint);
|
||||
this.Map = map;
|
||||
this.Map.AddEntity(this.Player);
|
||||
this.FocusCameraOnPlayer(1);
|
||||
}
|
||||
|
||||
private static FileInfo GetScoreFile() {
|
||||
var appData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
|
||||
return new FileInfo(Path.Combine(appData, $"{Assembly.GetExecutingAssembly().GetName().Name}.dat"));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
using System;
|
||||
using System.Linq;
|
||||
using Coroutine;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
|
@ -30,6 +31,7 @@ namespace GreatSpringGameJam {
|
|||
private HeldItem heldItem;
|
||||
private float currJumpHeight;
|
||||
private bool climbingVine;
|
||||
private bool invisible;
|
||||
|
||||
public Player(Map map, Vector2 position) : base(map, position) {
|
||||
this.animations = new SpriteAnimationGroup();
|
||||
|
@ -46,13 +48,6 @@ namespace GreatSpringGameJam {
|
|||
if (tileBelow != null && tileBelow.Properties.GetBool("JumpPad"))
|
||||
jumpHeight = 0.25F;
|
||||
|
||||
var (_, foregroundInside) = this.GetTileBelow(Vector2.Zero, "Foreground");
|
||||
var (_, tileInside) = this.GetTileBelow(Vector2.Zero);
|
||||
if (foregroundInside != null && foregroundInside.Properties.GetBool("Goal")) {
|
||||
GameImpl.Instance.Finish();
|
||||
return;
|
||||
}
|
||||
|
||||
// input
|
||||
var move = Vector2.Zero;
|
||||
if (MlemGame.Input.IsAnyDown(Keys.A, Keys.Left)) {
|
||||
|
@ -65,6 +60,7 @@ namespace GreatSpringGameJam {
|
|||
}
|
||||
|
||||
// climbing
|
||||
var (posInside, tileInside) = this.GetTileBelow(Vector2.Zero);
|
||||
if (tileInside != null && tileInside.Properties.GetBool("Vine")) {
|
||||
if (MlemGame.Input.IsAnyDown(Keys.W, Keys.Up)) {
|
||||
this.climbingVine = true;
|
||||
|
@ -78,6 +74,20 @@ namespace GreatSpringGameJam {
|
|||
this.climbingVine = false;
|
||||
}
|
||||
|
||||
// entering doors
|
||||
if (MlemGame.Input.IsAnyPressed(Keys.W, Keys.Up) && this.onGround) {
|
||||
if (tileInside != null && tileInside.Objects.Any(o => o.Properties.GetBool("LevelExit") && this.Map.GetArea(o, posInside.ToVector2()).Intersects(this.Bounds))) {
|
||||
this.invisible = true;
|
||||
GameImpl.Instance.Finish();
|
||||
} else {
|
||||
var door = this.Map.GetLevelEntrances().FirstOrDefault(e => this.Map.GetArea(e).Intersects(this.Bounds));
|
||||
if (door != null) {
|
||||
this.invisible = true;
|
||||
GameImpl.Instance.StartLevel(door.Name, Color.White);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.walking = move != Vector2.Zero;
|
||||
this.velocity += move;
|
||||
|
||||
|
@ -96,8 +106,8 @@ namespace GreatSpringGameJam {
|
|||
}
|
||||
|
||||
// restart if we fell
|
||||
if (this.Position.Y >= this.Map.Size.Y + 5)
|
||||
GameImpl.Instance.RestartLevel();
|
||||
if (this.Position.Y > this.Map.Size.Y)
|
||||
GameImpl.Instance.StartLevel(this.Map.Name, Color.Black);
|
||||
}
|
||||
|
||||
// movement and collisions
|
||||
|
@ -128,7 +138,8 @@ namespace GreatSpringGameJam {
|
|||
}
|
||||
|
||||
public override void Draw(GameTime time, SpriteBatch batch) {
|
||||
base.Draw(time, batch);
|
||||
if (this.invisible)
|
||||
return;
|
||||
|
||||
// draw self
|
||||
var pos = this.Position * this.Map.TileSize;
|
||||
|
|
Loading…
Reference in a new issue