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MLEM/Docs/api/MLEM.Misc.TextInputWrapper.DesktopGl-1.yml

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### YamlMime:ManagedReference
items:
- uid: MLEM.Misc.TextInputWrapper.DesktopGl`1
commentId: T:MLEM.Misc.TextInputWrapper.DesktopGl`1
id: TextInputWrapper.DesktopGl`1
parent: MLEM.Misc
children:
- MLEM.Misc.TextInputWrapper.DesktopGl`1.#ctor(System.Action{Microsoft.Xna.Framework.GameWindow,System.EventHandler{`0}})
- MLEM.Misc.TextInputWrapper.DesktopGl`1.AddListener(Microsoft.Xna.Framework.GameWindow,MLEM.Misc.TextInputWrapper.TextInputCallback)
- MLEM.Misc.TextInputWrapper.DesktopGl`1.RequiresOnScreenKeyboard
langs:
- csharp
- vb
name: TextInputWrapper.DesktopGl<T>
nameWithType: TextInputWrapper.DesktopGl<T>
fullName: MLEM.Misc.TextInputWrapper.DesktopGl<T>
type: Class
source:
remote:
path: MLEM/Misc/TextInputWrapper.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: DesktopGl
path: ../MLEM/Misc/TextInputWrapper.cs
startLine: 26
assemblies:
- MLEM
namespace: MLEM.Misc
syntax:
content: 'public class DesktopGl<T> : TextInputWrapper'
typeParameters:
- id: T
content.vb: >-
Public Class DesktopGl(Of T)
Inherits TextInputWrapper
inheritance:
- System.Object
- MLEM.Misc.TextInputWrapper
inheritedMembers:
- MLEM.Misc.TextInputWrapper.Current
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
nameWithType.vb: TextInputWrapper.DesktopGl(Of T)
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
fullName.vb: MLEM.Misc.TextInputWrapper.DesktopGl(Of T)
name.vb: TextInputWrapper.DesktopGl(Of T)
- uid: MLEM.Misc.TextInputWrapper.DesktopGl`1.#ctor(System.Action{Microsoft.Xna.Framework.GameWindow,System.EventHandler{`0}})
commentId: M:MLEM.Misc.TextInputWrapper.DesktopGl`1.#ctor(System.Action{Microsoft.Xna.Framework.GameWindow,System.EventHandler{`0}})
id: '#ctor(System.Action{Microsoft.Xna.Framework.GameWindow,System.EventHandler{`0}})'
parent: MLEM.Misc.TextInputWrapper.DesktopGl`1
langs:
- csharp
- vb
name: DesktopGl(Action<GameWindow, EventHandler<T>>)
nameWithType: TextInputWrapper.DesktopGl<T>.DesktopGl(Action<GameWindow, EventHandler<T>>)
fullName: MLEM.Misc.TextInputWrapper.DesktopGl<T>.DesktopGl(System.Action<Microsoft.Xna.Framework.GameWindow, System.EventHandler<T>>)
type: Constructor
source:
remote:
path: MLEM/Misc/TextInputWrapper.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: .ctor
path: ../MLEM/Misc/TextInputWrapper.cs
startLine: 32
assemblies:
- MLEM
namespace: MLEM.Misc
syntax:
content: public DesktopGl(Action<GameWindow, EventHandler<T>> addListener)
parameters:
- id: addListener
type: System.Action{Microsoft.Xna.Framework.GameWindow,System.EventHandler{{T}}}
content.vb: Public Sub New(addListener As Action(Of GameWindow, EventHandler(Of T)))
overload: MLEM.Misc.TextInputWrapper.DesktopGl`1.#ctor*
nameWithType.vb: TextInputWrapper.DesktopGl(Of T).DesktopGl(Action(Of GameWindow, EventHandler(Of T)))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: MLEM.Misc.TextInputWrapper.DesktopGl(Of T).DesktopGl(System.Action(Of Microsoft.Xna.Framework.GameWindow, System.EventHandler(Of T)))
name.vb: DesktopGl(Action(Of GameWindow, EventHandler(Of T)))
- uid: MLEM.Misc.TextInputWrapper.DesktopGl`1.RequiresOnScreenKeyboard
commentId: M:MLEM.Misc.TextInputWrapper.DesktopGl`1.RequiresOnScreenKeyboard
id: RequiresOnScreenKeyboard
parent: MLEM.Misc.TextInputWrapper.DesktopGl`1
langs:
- csharp
- vb
name: RequiresOnScreenKeyboard()
nameWithType: TextInputWrapper.DesktopGl<T>.RequiresOnScreenKeyboard()
fullName: MLEM.Misc.TextInputWrapper.DesktopGl<T>.RequiresOnScreenKeyboard()
type: Method
source:
remote:
path: MLEM/Misc/TextInputWrapper.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: RequiresOnScreenKeyboard
path: ../MLEM/Misc/TextInputWrapper.cs
startLine: 36
assemblies:
- MLEM
namespace: MLEM.Misc
syntax:
content: public override bool RequiresOnScreenKeyboard()
return:
type: System.Boolean
content.vb: Public Overrides Function RequiresOnScreenKeyboard As Boolean
overridden: MLEM.Misc.TextInputWrapper.RequiresOnScreenKeyboard
overload: MLEM.Misc.TextInputWrapper.DesktopGl`1.RequiresOnScreenKeyboard*
nameWithType.vb: TextInputWrapper.DesktopGl(Of T).RequiresOnScreenKeyboard()
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
fullName.vb: MLEM.Misc.TextInputWrapper.DesktopGl(Of T).RequiresOnScreenKeyboard()
- uid: MLEM.Misc.TextInputWrapper.DesktopGl`1.AddListener(Microsoft.Xna.Framework.GameWindow,MLEM.Misc.TextInputWrapper.TextInputCallback)
commentId: M:MLEM.Misc.TextInputWrapper.DesktopGl`1.AddListener(Microsoft.Xna.Framework.GameWindow,MLEM.Misc.TextInputWrapper.TextInputCallback)
id: AddListener(Microsoft.Xna.Framework.GameWindow,MLEM.Misc.TextInputWrapper.TextInputCallback)
parent: MLEM.Misc.TextInputWrapper.DesktopGl`1
langs:
- csharp
- vb
name: AddListener(GameWindow, TextInputWrapper.TextInputCallback)
nameWithType: TextInputWrapper.DesktopGl<T>.AddListener(GameWindow, TextInputWrapper.TextInputCallback)
fullName: MLEM.Misc.TextInputWrapper.DesktopGl<T>.AddListener(Microsoft.Xna.Framework.GameWindow, MLEM.Misc.TextInputWrapper.TextInputCallback)
type: Method
source:
remote:
path: MLEM/Misc/TextInputWrapper.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: AddListener
path: ../MLEM/Misc/TextInputWrapper.cs
startLine: 40
assemblies:
- MLEM
namespace: MLEM.Misc
syntax:
content: public override void AddListener(GameWindow window, TextInputWrapper.TextInputCallback callback)
parameters:
- id: window
type: Microsoft.Xna.Framework.GameWindow
- id: callback
type: MLEM.Misc.TextInputWrapper.TextInputCallback
content.vb: Public Overrides Sub AddListener(window As GameWindow, callback As TextInputWrapper.TextInputCallback)
overridden: MLEM.Misc.TextInputWrapper.AddListener(Microsoft.Xna.Framework.GameWindow,MLEM.Misc.TextInputWrapper.TextInputCallback)
overload: MLEM.Misc.TextInputWrapper.DesktopGl`1.AddListener*
nameWithType.vb: TextInputWrapper.DesktopGl(Of T).AddListener(GameWindow, TextInputWrapper.TextInputCallback)
modifiers.csharp:
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modifiers.vb:
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- Overrides
fullName.vb: MLEM.Misc.TextInputWrapper.DesktopGl(Of T).AddListener(Microsoft.Xna.Framework.GameWindow, MLEM.Misc.TextInputWrapper.TextInputCallback)
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fullName: MLEM.Misc.TextInputWrapper
- uid: MLEM.Misc.TextInputWrapper.Current
commentId: P:MLEM.Misc.TextInputWrapper.Current
parent: MLEM.Misc.TextInputWrapper
name: Current
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fullName: MLEM.Misc.TextInputWrapper.Current
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name: DesktopGl
nameWithType: TextInputWrapper.DesktopGl<T>.DesktopGl
fullName: MLEM.Misc.TextInputWrapper.DesktopGl<T>.DesktopGl
nameWithType.vb: TextInputWrapper.DesktopGl(Of T).DesktopGl
fullName.vb: MLEM.Misc.TextInputWrapper.DesktopGl(Of T).DesktopGl
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nameWithType.vb: Action(Of GameWindow, EventHandler(Of T))
fullName.vb: System.Action(Of Microsoft.Xna.Framework.GameWindow, System.EventHandler(Of T))
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