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MLEM/Tests/Tests.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
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<DefineConstants>TEST</DefineConstants>
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<VSTestLogger>nunit</VSTestLogger>
</PropertyGroup>
<ItemGroup>
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<!-- TODO switch to project references with test framework (https://github.com/MonoGame/MonoGame/issues/7474) -->
<!-- right now, we have to do it like this to allow for the TEST constant to go through -->
<Compile Include="..\MLEM\**\*.cs">
<Link>MLEM\%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
<Compile Remove="..\MLEM\obj\**\*.cs" />
<Compile Include="..\MLEM.Ui\**\*.cs">
<Link>MLEM.Ui\%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
<Compile Remove="..\MLEM.Ui\obj\**\*.cs" />
<Compile Include="..\MLEM.Data\**\*.cs">
<Link>MLEM.Data\%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
<Compile Remove="..\MLEM.Data\obj\**\*.cs" />
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</ItemGroup>
<ItemGroup>
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<!-- "transitive" dependencies -->
<PackageReference Include="Lidgren.Network" Version="1.0.2" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="Newtonsoft.Json.Bson" Version="1.0.2" />
<PackageReference Include="TextCopy" Version="4.3.0" />
<!-- regular dependencies -->
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="coverlet.collector" Version="3.0.3" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Include="NunitXml.TestLogger" Version="3.0.97" />
</ItemGroup>
<ItemGroup>
<Content Include="Content/**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>