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MLEM/Demos.DesktopGL/Program.cs

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using Microsoft.Xna.Framework;
using MLEM.Misc;
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namespace Demos.DesktopGL {
public static class Program {
public static void Main() {
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TextInputWrapper.Current = new TextInputWrapper.DesktopGl<TextInputEventArgs>((w, c) => w.TextInput += c);
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using (var game = new GameImpl())
game.Run();
}
}
}