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MLEM/MLEM.Extended/Extensions/BitmapFontExtensions.cs

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using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Extensions;
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using MonoGame.Extended.BitmapFonts;
namespace MLEM.Extended.Extensions {
public static class BitmapFontExtensions {
public static string SplitString(this BitmapFont font, string text, float width, float scale) {
return SpriteFontExtensions.SplitString(s => font.MeasureString(s).Width, text, width, scale);
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}
}
}