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using System ;
using Microsoft.Xna.Framework ;
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using Microsoft.Xna.Framework.Graphics ;
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using Microsoft.Xna.Framework.Input ;
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using MLEM.Extended.Extensions ;
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using MLEM.Font ;
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using MLEM.Input ;
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using MLEM.Startup ;
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using MLEM.Textures ;
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using MLEM.Ui ;
using MLEM.Ui.Elements ;
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namespace Tests {
public class GameImpl : MlemGame {
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private Texture2D testTexture ;
private NinePatch testPatch ;
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public GameImpl ( ) {
this . IsMouseVisible = true ;
}
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protected override void LoadContent ( ) {
base . LoadContent ( ) ;
this . testTexture = LoadContent < Texture2D > ( "Textures/Test" ) ;
this . testPatch = new NinePatch ( new TextureRegion ( this . testTexture , 0 , 8 , 24 , 24 ) , 8 ) ;
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Paragraph . DefaultFont = new GenericSpriteFont ( LoadContent < SpriteFont > ( "Fonts/TestFont" ) ) ;
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this . UiSystem . GlobalScale = 5 ;
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var root = new Panel ( Anchor . BottomLeft , new Vector2 ( 100 , 100 ) , new Point ( 5 , 5 ) , this . testPatch ) ;
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root . AddChild ( new Paragraph ( Anchor . AutoLeft , 1 , "This is a test text that is hopefully long enough to cover at least a few lines, otherwise it would be very sad." , 0.2F ) ) ;
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var image = root . AddChild ( new Image ( Anchor . AutoCenter , new Vector2 ( 20 , 20 ) , new TextureRegion ( this . testTexture , 0 , 0 , 8 , 8 ) ) { IsHidden = true } ) ;
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root . AddChild ( new Button ( Anchor . AutoCenter , new Vector2 ( 1 , 15 ) , new NinePatch ( new TextureRegion ( this . testTexture , 24 , 8 , 16 , 16 ) , 4 ) , "Test Button" ) {
OnClicked = ( element , pos , button ) = > {
if ( button = = MouseButton . Left )
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image . IsHidden = ! image . IsHidden ;
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}
} ) ;
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this . UiSystem . Add ( "Test" , root ) ;
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}
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protected override void Draw ( GameTime gameTime ) {
this . GraphicsDevice . Clear ( Color . Black ) ;
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base . Draw ( gameTime ) ;
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}
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}
}