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MLEM/Demos.DesktopGL/Program.cs

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using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
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using MLEM.Misc;
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namespace Demos.DesktopGL {
public static class Program {
public static void Main() {
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#if FNA
MlemPlatform.Current = new MlemPlatform.DesktopFna(a => TextInputEXT.TextInput += a);
#else
MlemPlatform.Current = new MlemPlatform.DesktopGl<TextInputEventArgs>((w, c) => w.TextInput += c);
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#endif
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using var game = new GameImpl();
game.Run();
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}
}
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}