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MLEM/Docs/api/MLEM.Extensions.GraphicsExtensions.yml

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### YamlMime:ManagedReference
items:
- uid: MLEM.Extensions.GraphicsExtensions
commentId: T:MLEM.Extensions.GraphicsExtensions
id: GraphicsExtensions
parent: MLEM.Extensions
children:
- MLEM.Extensions.GraphicsExtensions.ApplyChangesSafely(Microsoft.Xna.Framework.GraphicsDeviceManager)
- MLEM.Extensions.GraphicsExtensions.ResetWidthAndHeight(Microsoft.Xna.Framework.GraphicsDeviceManager,Microsoft.Xna.Framework.GameWindow)
- MLEM.Extensions.GraphicsExtensions.SetFullscreen(Microsoft.Xna.Framework.GraphicsDeviceManager,System.Boolean)
- MLEM.Extensions.GraphicsExtensions.WithRenderTarget(Microsoft.Xna.Framework.Graphics.GraphicsDevice,Microsoft.Xna.Framework.Graphics.RenderTarget2D)
- MLEM.Extensions.GraphicsExtensions.WithRenderTargets(Microsoft.Xna.Framework.Graphics.GraphicsDevice,Microsoft.Xna.Framework.Graphics.RenderTargetBinding[])
langs:
- csharp
- vb
name: GraphicsExtensions
nameWithType: GraphicsExtensions
fullName: MLEM.Extensions.GraphicsExtensions
type: Class
source:
remote:
path: MLEM/Extensions/GraphicsExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GraphicsExtensions
path: ../MLEM/Extensions/GraphicsExtensions.cs
startLine: 8
assemblies:
- MLEM
namespace: MLEM.Extensions
summary: A set of extensions for dealing with <xref href="Microsoft.Xna.Framework.Graphics.GraphicsDevice" data-throw-if-not-resolved="false"></xref> and <xref href="Microsoft.Xna.Framework.GraphicsDeviceManager" data-throw-if-not-resolved="false"></xref>
example: []
syntax:
content: public static class GraphicsExtensions
content.vb: Public Module GraphicsExtensions
inheritance:
- System.Object
inheritedMembers:
- System.Object.ToString
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- uid: MLEM.Extensions.GraphicsExtensions.SetFullscreen(Microsoft.Xna.Framework.GraphicsDeviceManager,System.Boolean)
commentId: M:MLEM.Extensions.GraphicsExtensions.SetFullscreen(Microsoft.Xna.Framework.GraphicsDeviceManager,System.Boolean)
id: SetFullscreen(Microsoft.Xna.Framework.GraphicsDeviceManager,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extensions.GraphicsExtensions
langs:
- csharp
- vb
name: SetFullscreen(GraphicsDeviceManager, bool)
nameWithType: GraphicsExtensions.SetFullscreen(GraphicsDeviceManager, bool)
fullName: MLEM.Extensions.GraphicsExtensions.SetFullscreen(Microsoft.Xna.Framework.GraphicsDeviceManager, bool)
type: Method
source:
remote:
path: MLEM/Extensions/GraphicsExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetFullscreen
path: ../MLEM/Extensions/GraphicsExtensions.cs
startLine: 19
assemblies:
- MLEM
namespace: MLEM.Extensions
summary: Sets the graphics device manager to fullscreen, properly taking into account the preferred backbuffer width and height to avoid lower resolutions for higher resolution screens.
example: []
syntax:
content: public static void SetFullscreen(this GraphicsDeviceManager manager, bool fullscreen)
parameters:
- id: manager
type: Microsoft.Xna.Framework.GraphicsDeviceManager
description: The graphics device manager
- id: fullscreen
type: System.Boolean
description: True if fullscreen should be enabled, false if disabled
content.vb: Public Shared Sub SetFullscreen(manager As GraphicsDeviceManager, fullscreen As Boolean)
overload: MLEM.Extensions.GraphicsExtensions.SetFullscreen*
exceptions:
- type: System.InvalidOperationException
commentId: T:System.InvalidOperationException
description: Thrown when changing out of fullscreen mode before changing into fullscreen mode using this method
nameWithType.vb: GraphicsExtensions.SetFullscreen(GraphicsDeviceManager, Boolean)
fullName.vb: MLEM.Extensions.GraphicsExtensions.SetFullscreen(Microsoft.Xna.Framework.GraphicsDeviceManager, Boolean)
name.vb: SetFullscreen(GraphicsDeviceManager, Boolean)
- uid: MLEM.Extensions.GraphicsExtensions.ApplyChangesSafely(Microsoft.Xna.Framework.GraphicsDeviceManager)
commentId: M:MLEM.Extensions.GraphicsExtensions.ApplyChangesSafely(Microsoft.Xna.Framework.GraphicsDeviceManager)
id: ApplyChangesSafely(Microsoft.Xna.Framework.GraphicsDeviceManager)
isExtensionMethod: true
parent: MLEM.Extensions.GraphicsExtensions
langs:
- csharp
- vb
name: ApplyChangesSafely(GraphicsDeviceManager)
nameWithType: GraphicsExtensions.ApplyChangesSafely(GraphicsDeviceManager)
fullName: MLEM.Extensions.GraphicsExtensions.ApplyChangesSafely(Microsoft.Xna.Framework.GraphicsDeviceManager)
type: Method
source:
remote:
path: MLEM/Extensions/GraphicsExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: ApplyChangesSafely
path: ../MLEM/Extensions/GraphicsExtensions.cs
startLine: 43
assemblies:
- MLEM
namespace: MLEM.Extensions
summary: Save version of <xref href="Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges" data-throw-if-not-resolved="false"></xref> that doesn't reset window size to defaults
example: []
syntax:
content: public static void ApplyChangesSafely(this GraphicsDeviceManager manager)
parameters:
- id: manager
type: Microsoft.Xna.Framework.GraphicsDeviceManager
description: The graphics device manager
content.vb: Public Shared Sub ApplyChangesSafely(manager As GraphicsDeviceManager)
overload: MLEM.Extensions.GraphicsExtensions.ApplyChangesSafely*
- uid: MLEM.Extensions.GraphicsExtensions.ResetWidthAndHeight(Microsoft.Xna.Framework.GraphicsDeviceManager,Microsoft.Xna.Framework.GameWindow)
commentId: M:MLEM.Extensions.GraphicsExtensions.ResetWidthAndHeight(Microsoft.Xna.Framework.GraphicsDeviceManager,Microsoft.Xna.Framework.GameWindow)
id: ResetWidthAndHeight(Microsoft.Xna.Framework.GraphicsDeviceManager,Microsoft.Xna.Framework.GameWindow)
isExtensionMethod: true
parent: MLEM.Extensions.GraphicsExtensions
langs:
- csharp
- vb
name: ResetWidthAndHeight(GraphicsDeviceManager, GameWindow)
nameWithType: GraphicsExtensions.ResetWidthAndHeight(GraphicsDeviceManager, GameWindow)
fullName: MLEM.Extensions.GraphicsExtensions.ResetWidthAndHeight(Microsoft.Xna.Framework.GraphicsDeviceManager, Microsoft.Xna.Framework.GameWindow)
type: Method
source:
remote:
path: MLEM/Extensions/GraphicsExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: ResetWidthAndHeight
path: ../MLEM/Extensions/GraphicsExtensions.cs
startLine: 58
assemblies:
- MLEM
namespace: MLEM.Extensions
summary: Resets preferred width and height back to the window's default bound values.
example: []
syntax:
content: public static void ResetWidthAndHeight(this GraphicsDeviceManager manager, GameWindow window)
parameters:
- id: manager
type: Microsoft.Xna.Framework.GraphicsDeviceManager
description: The graphics device manager
- id: window
type: Microsoft.Xna.Framework.GameWindow
description: The window whose bounds to use
content.vb: Public Shared Sub ResetWidthAndHeight(manager As GraphicsDeviceManager, window As GameWindow)
overload: MLEM.Extensions.GraphicsExtensions.ResetWidthAndHeight*
- uid: MLEM.Extensions.GraphicsExtensions.WithRenderTarget(Microsoft.Xna.Framework.Graphics.GraphicsDevice,Microsoft.Xna.Framework.Graphics.RenderTarget2D)
commentId: M:MLEM.Extensions.GraphicsExtensions.WithRenderTarget(Microsoft.Xna.Framework.Graphics.GraphicsDevice,Microsoft.Xna.Framework.Graphics.RenderTarget2D)
id: WithRenderTarget(Microsoft.Xna.Framework.Graphics.GraphicsDevice,Microsoft.Xna.Framework.Graphics.RenderTarget2D)
isExtensionMethod: true
parent: MLEM.Extensions.GraphicsExtensions
langs:
- csharp
- vb
name: WithRenderTarget(GraphicsDevice, RenderTarget2D)
nameWithType: GraphicsExtensions.WithRenderTarget(GraphicsDevice, RenderTarget2D)
fullName: MLEM.Extensions.GraphicsExtensions.WithRenderTarget(Microsoft.Xna.Framework.Graphics.GraphicsDevice, Microsoft.Xna.Framework.Graphics.RenderTarget2D)
type: Method
source:
remote:
path: MLEM/Extensions/GraphicsExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: WithRenderTarget
path: ../MLEM/Extensions/GraphicsExtensions.cs
startLine: 72
assemblies:
- MLEM
namespace: MLEM.Extensions
summary: >-
Starts a new <xref href="MLEM.Extensions.GraphicsExtensions.TargetContext" data-throw-if-not-resolved="false"></xref> using the specified render target.
The returned context automatically disposes when used in a <code>using</code> statement, which causes any previously applied render targets to be reapplied automatically.
example: []
syntax:
content: public static GraphicsExtensions.TargetContext WithRenderTarget(this GraphicsDevice device, RenderTarget2D target)
parameters:
- id: device
type: Microsoft.Xna.Framework.Graphics.GraphicsDevice
description: The graphics device
- id: target
type: Microsoft.Xna.Framework.Graphics.RenderTarget2D
description: The render target to apply
return:
type: MLEM.Extensions.GraphicsExtensions.TargetContext
description: The render target context, to be used in a <code>using</code> statement
content.vb: Public Shared Function WithRenderTarget(device As GraphicsDevice, target As RenderTarget2D) As GraphicsExtensions.TargetContext
overload: MLEM.Extensions.GraphicsExtensions.WithRenderTarget*
- uid: MLEM.Extensions.GraphicsExtensions.WithRenderTargets(Microsoft.Xna.Framework.Graphics.GraphicsDevice,Microsoft.Xna.Framework.Graphics.RenderTargetBinding[])
commentId: M:MLEM.Extensions.GraphicsExtensions.WithRenderTargets(Microsoft.Xna.Framework.Graphics.GraphicsDevice,Microsoft.Xna.Framework.Graphics.RenderTargetBinding[])
id: WithRenderTargets(Microsoft.Xna.Framework.Graphics.GraphicsDevice,Microsoft.Xna.Framework.Graphics.RenderTargetBinding[])
isExtensionMethod: true
parent: MLEM.Extensions.GraphicsExtensions
langs:
- csharp
- vb
name: WithRenderTargets(GraphicsDevice, params RenderTargetBinding[])
nameWithType: GraphicsExtensions.WithRenderTargets(GraphicsDevice, params RenderTargetBinding[])
fullName: MLEM.Extensions.GraphicsExtensions.WithRenderTargets(Microsoft.Xna.Framework.Graphics.GraphicsDevice, params Microsoft.Xna.Framework.Graphics.RenderTargetBinding[])
type: Method
source:
remote:
path: MLEM/Extensions/GraphicsExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: WithRenderTargets
path: ../MLEM/Extensions/GraphicsExtensions.cs
startLine: 83
assemblies:
- MLEM
namespace: MLEM.Extensions
summary: >-
Starts a new <xref href="MLEM.Extensions.GraphicsExtensions.TargetContext" data-throw-if-not-resolved="false"></xref> using the specified render target bindings.
The returned context automatically disposes when used in a <code>using</code> statement, which causes any previously applied render targets to be reapplied automatically.
example: []
syntax:
content: public static GraphicsExtensions.TargetContext WithRenderTargets(this GraphicsDevice device, params RenderTargetBinding[] targets)
parameters:
- id: device
type: Microsoft.Xna.Framework.Graphics.GraphicsDevice
description: The graphics device
- id: targets
type: Microsoft.Xna.Framework.Graphics.RenderTargetBinding[]
description: The render targets to apply
return:
type: MLEM.Extensions.GraphicsExtensions.TargetContext
description: The render target context, to be used in a <code>using</code> statement
content.vb: Public Shared Function WithRenderTargets(device As GraphicsDevice, ParamArray targets As RenderTargetBinding()) As GraphicsExtensions.TargetContext
overload: MLEM.Extensions.GraphicsExtensions.WithRenderTargets*
nameWithType.vb: GraphicsExtensions.WithRenderTargets(GraphicsDevice, ParamArray RenderTargetBinding())
fullName.vb: MLEM.Extensions.GraphicsExtensions.WithRenderTargets(Microsoft.Xna.Framework.Graphics.GraphicsDevice, ParamArray Microsoft.Xna.Framework.Graphics.RenderTargetBinding())
name.vb: WithRenderTargets(GraphicsDevice, ParamArray RenderTargetBinding())
references:
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commentId: T:Microsoft.Xna.Framework.Graphics.GraphicsDevice
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: GraphicsDevice
nameWithType: GraphicsDevice
fullName: Microsoft.Xna.Framework.Graphics.GraphicsDevice
- uid: Microsoft.Xna.Framework.GraphicsDeviceManager
commentId: T:Microsoft.Xna.Framework.GraphicsDeviceManager
parent: Microsoft.Xna.Framework
isExternal: true
name: GraphicsDeviceManager
nameWithType: GraphicsDeviceManager
fullName: Microsoft.Xna.Framework.GraphicsDeviceManager
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commentId: N:MLEM.Extensions
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fullName: MLEM.Extensions
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