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MLEM/Docs/api/MLEM.Extended.Tiled.TiledMapCollisions.yml

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### YamlMime:ManagedReference
items:
- uid: MLEM.Extended.Tiled.TiledMapCollisions
commentId: T:MLEM.Extended.Tiled.TiledMapCollisions
id: TiledMapCollisions
parent: MLEM.Extended.Tiled
children:
- MLEM.Extended.Tiled.TiledMapCollisions.#ctor(MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles(MonoGame.Extended.RectangleF,System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean})
- MLEM.Extended.Tiled.TiledMapCollisions.IsColliding(MonoGame.Extended.RectangleF,System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean})
- MLEM.Extended.Tiled.TiledMapCollisions.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions)
- MLEM.Extended.Tiled.TiledMapCollisions.UpdateCollisionInfo(System.Int32,System.Int32,System.Int32)
langs:
- csharp
- vb
name: TiledMapCollisions
nameWithType: TiledMapCollisions
fullName: MLEM.Extended.Tiled.TiledMapCollisions
type: Class
source:
remote:
path: MLEM.Extended/Tiled/TiledMapCollisions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: TiledMapCollisions
path: ../MLEM.Extended/Tiled/TiledMapCollisions.cs
startLine: 11
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public class TiledMapCollisions
content.vb: Public Class TiledMapCollisions
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: MLEM.Extended.Tiled.TiledMapCollisions.#ctor(MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledMapCollisions.#ctor(MonoGame.Extended.Tiled.TiledMap)
id: '#ctor(MonoGame.Extended.Tiled.TiledMap)'
parent: MLEM.Extended.Tiled.TiledMapCollisions
langs:
- csharp
- vb
name: TiledMapCollisions(TiledMap)
nameWithType: TiledMapCollisions.TiledMapCollisions(TiledMap)
fullName: MLEM.Extended.Tiled.TiledMapCollisions.TiledMapCollisions(MonoGame.Extended.Tiled.TiledMap)
type: Constructor
source:
remote:
path: MLEM.Extended/Tiled/TiledMapCollisions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: .ctor
path: ../MLEM.Extended/Tiled/TiledMapCollisions.cs
startLine: 17
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public TiledMapCollisions(TiledMap map = null)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
content.vb: Public Sub New(map As TiledMap = Nothing)
overload: MLEM.Extended.Tiled.TiledMapCollisions.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Extended.Tiled.TiledMapCollisions.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions)
commentId: M:MLEM.Extended.Tiled.TiledMapCollisions.SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions)
id: SetMap(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions)
parent: MLEM.Extended.Tiled.TiledMapCollisions
langs:
- csharp
- vb
name: SetMap(TiledMap, TiledMapCollisions.CollectCollisions)
nameWithType: TiledMapCollisions.SetMap(TiledMap, TiledMapCollisions.CollectCollisions)
fullName: MLEM.Extended.Tiled.TiledMapCollisions.SetMap(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledMapCollisions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: SetMap
path: ../MLEM.Extended/Tiled/TiledMapCollisions.cs
startLine: 22
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public void SetMap(TiledMap map, TiledMapCollisions.CollectCollisions collisionFunction = null)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
- id: collisionFunction
type: MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions
content.vb: Public Sub SetMap(map As TiledMap, collisionFunction As TiledMapCollisions.CollectCollisions = Nothing)
overload: MLEM.Extended.Tiled.TiledMapCollisions.SetMap*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Extended.Tiled.TiledMapCollisions.UpdateCollisionInfo(System.Int32,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledMapCollisions.UpdateCollisionInfo(System.Int32,System.Int32,System.Int32)
id: UpdateCollisionInfo(System.Int32,System.Int32,System.Int32)
parent: MLEM.Extended.Tiled.TiledMapCollisions
langs:
- csharp
- vb
name: UpdateCollisionInfo(Int32, Int32, Int32)
nameWithType: TiledMapCollisions.UpdateCollisionInfo(Int32, Int32, Int32)
fullName: MLEM.Extended.Tiled.TiledMapCollisions.UpdateCollisionInfo(System.Int32, System.Int32, System.Int32)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledMapCollisions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: UpdateCollisionInfo
path: ../MLEM.Extended/Tiled/TiledMapCollisions.cs
startLine: 46
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public void UpdateCollisionInfo(int layerIndex, int x, int y)
parameters:
- id: layerIndex
type: System.Int32
- id: x
type: System.Int32
- id: y
type: System.Int32
content.vb: Public Sub UpdateCollisionInfo(layerIndex As Integer, x As Integer, y As Integer)
overload: MLEM.Extended.Tiled.TiledMapCollisions.UpdateCollisionInfo*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles(MonoGame.Extended.RectangleF,System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean})
commentId: M:MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles(MonoGame.Extended.RectangleF,System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean})
id: GetCollidingTiles(MonoGame.Extended.RectangleF,System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean})
parent: MLEM.Extended.Tiled.TiledMapCollisions
langs:
- csharp
- vb
name: GetCollidingTiles(RectangleF, Func<TiledMapCollisions.TileCollisionInfo, Boolean>)
nameWithType: TiledMapCollisions.GetCollidingTiles(RectangleF, Func<TiledMapCollisions.TileCollisionInfo, Boolean>)
fullName: MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles(MonoGame.Extended.RectangleF, System.Func<MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo, System.Boolean>)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledMapCollisions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: GetCollidingTiles
path: ../MLEM.Extended/Tiled/TiledMapCollisions.cs
startLine: 57
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public IEnumerable<TiledMapCollisions.TileCollisionInfo> GetCollidingTiles(RectangleF area, Func<TiledMapCollisions.TileCollisionInfo, bool> included = null)
parameters:
- id: area
type: MonoGame.Extended.RectangleF
- id: included
type: System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean}
return:
type: System.Collections.Generic.IEnumerable{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo}
content.vb: Public Function GetCollidingTiles(area As RectangleF, included As Func(Of TiledMapCollisions.TileCollisionInfo, Boolean) = Nothing) As IEnumerable(Of TiledMapCollisions.TileCollisionInfo)
overload: MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles*
nameWithType.vb: TiledMapCollisions.GetCollidingTiles(RectangleF, Func(Of TiledMapCollisions.TileCollisionInfo, Boolean))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles(MonoGame.Extended.RectangleF, System.Func(Of MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo, System.Boolean))
name.vb: GetCollidingTiles(RectangleF, Func(Of TiledMapCollisions.TileCollisionInfo, Boolean))
- uid: MLEM.Extended.Tiled.TiledMapCollisions.IsColliding(MonoGame.Extended.RectangleF,System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean})
commentId: M:MLEM.Extended.Tiled.TiledMapCollisions.IsColliding(MonoGame.Extended.RectangleF,System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean})
id: IsColliding(MonoGame.Extended.RectangleF,System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean})
parent: MLEM.Extended.Tiled.TiledMapCollisions
langs:
- csharp
- vb
name: IsColliding(RectangleF, Func<TiledMapCollisions.TileCollisionInfo, Boolean>)
nameWithType: TiledMapCollisions.IsColliding(RectangleF, Func<TiledMapCollisions.TileCollisionInfo, Boolean>)
fullName: MLEM.Extended.Tiled.TiledMapCollisions.IsColliding(MonoGame.Extended.RectangleF, System.Func<MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo, System.Boolean>)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledMapCollisions.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: IsColliding
path: ../MLEM.Extended/Tiled/TiledMapCollisions.cs
startLine: 76
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
syntax:
content: public bool IsColliding(RectangleF area, Func<TiledMapCollisions.TileCollisionInfo, bool> included = null)
parameters:
- id: area
type: MonoGame.Extended.RectangleF
- id: included
type: System.Func{MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo,System.Boolean}
return:
type: System.Boolean
content.vb: Public Function IsColliding(area As RectangleF, included As Func(Of TiledMapCollisions.TileCollisionInfo, Boolean) = Nothing) As Boolean
overload: MLEM.Extended.Tiled.TiledMapCollisions.IsColliding*
nameWithType.vb: TiledMapCollisions.IsColliding(RectangleF, Func(Of TiledMapCollisions.TileCollisionInfo, Boolean))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: MLEM.Extended.Tiled.TiledMapCollisions.IsColliding(MonoGame.Extended.RectangleF, System.Func(Of MLEM.Extended.Tiled.TiledMapCollisions.TileCollisionInfo, System.Boolean))
name.vb: IsColliding(RectangleF, Func(Of TiledMapCollisions.TileCollisionInfo, Boolean))
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commentId: N:MLEM.Extended.Tiled
name: MLEM.Extended.Tiled
nameWithType: MLEM.Extended.Tiled
fullName: MLEM.Extended.Tiled
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parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
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parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
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name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
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- uid: MLEM.Extended.Tiled.TiledMapCollisions.#ctor*
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name: TiledMapCollisions
nameWithType: TiledMapCollisions.TiledMapCollisions
fullName: MLEM.Extended.Tiled.TiledMapCollisions.TiledMapCollisions
- uid: MonoGame.Extended.Tiled.TiledMap
commentId: T:MonoGame.Extended.Tiled.TiledMap
parent: MonoGame.Extended.Tiled
isExternal: true
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nameWithType: TiledMap
fullName: MonoGame.Extended.Tiled.TiledMap
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commentId: N:MonoGame.Extended.Tiled
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commentId: Overload:MLEM.Extended.Tiled.TiledMapCollisions.SetMap
name: SetMap
nameWithType: TiledMapCollisions.SetMap
fullName: MLEM.Extended.Tiled.TiledMapCollisions.SetMap
- uid: MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions
commentId: T:MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions
parent: MLEM.Extended.Tiled
name: TiledMapCollisions.CollectCollisions
nameWithType: TiledMapCollisions.CollectCollisions
fullName: MLEM.Extended.Tiled.TiledMapCollisions.CollectCollisions
- uid: MLEM.Extended.Tiled.TiledMapCollisions.UpdateCollisionInfo*
commentId: Overload:MLEM.Extended.Tiled.TiledMapCollisions.UpdateCollisionInfo
name: UpdateCollisionInfo
nameWithType: TiledMapCollisions.UpdateCollisionInfo
fullName: MLEM.Extended.Tiled.TiledMapCollisions.UpdateCollisionInfo
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commentId: T:System.Int32
parent: System
isExternal: true
name: Int32
nameWithType: Int32
fullName: System.Int32
- uid: MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles*
commentId: Overload:MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles
name: GetCollidingTiles
nameWithType: TiledMapCollisions.GetCollidingTiles
fullName: MLEM.Extended.Tiled.TiledMapCollisions.GetCollidingTiles
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fullName: MonoGame.Extended.RectangleF
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