The **MLEM** package contains a simple text formatting system that supports coloring, bold and italic font modifiers, in-text icons and text animations.
To format your text, you can insert *formatting codes* into it. Almost all of these codes are single letters surrounded by `<>`, and some formatting codes can accept additional parameters after their letter representation.
- A wobbly sine wave animation using `<a wobbly>`. Optional parameters for the wobble's intensity and height are accepted: `<a wobbly 10 0.25>`. Reset using `</a>`.
## Getting your text ready
To get your text ready for rendering with formatting codes, it has to be tokenized. For that, you need to create a new text formatter first. Additionally, you need to have a [generic font](font_extensions.md) ready:
To add an in-text image formatting code, you can use the `ImageCodeExtensions.AddImage` extension. All you have to do is supply the texture region and a name:
```cs
formatter.AddImage("ImageName", new TextureRegion(texture, 0, 0, 8, 8));
```
After doing so, the image can be displayed using the code `<i ImageName>`.
The text formatting system additionally supports macros: Regular expressions that cause the matched text to expand into a different string. Macros are resolved recursively, meaning that you can have macros that resolve into other macros, and so on.