1
0
Fork 0
mirror of https://github.com/Ellpeck/MLEM.git synced 2024-11-25 05:58:35 +01:00
MLEM/MLEM.Extended/Extensions/NumberExtensions.cs

35 lines
1.4 KiB
C#
Raw Normal View History

using Microsoft.Xna.Framework;
using MLEM.Extensions;
using MonoGame.Extended;
namespace MLEM.Extended.Extensions {
/// <summary>
/// A set of extension methods that convert MLEM types to MonoGame.Extended types and vice versa.
/// </summary>
public static class NumberExtensions {
/// <summary>
/// Converts a MLEM <see cref="Misc.RectangleF"/> to a MonoGame.Extended <see cref="RectangleF"/>.
/// </summary>
/// <param name="rect">The rectangle to convert</param>
/// <returns>The converted rectangle</returns>
public static RectangleF ToExtended(this Misc.RectangleF rect) {
return new RectangleF(rect.X, rect.Y, rect.Width, rect.Height);
}
/// <summary>
/// Converts a MonoGame.Extended <see cref="RectangleF"/> to a MLEM <see cref="Misc.RectangleF"/>.
/// </summary>
/// <param name="rect">The rectangle to convert</param>
/// <returns>The converted rectangle</returns>
public static Misc.RectangleF ToMlem(this RectangleF rect) {
return new Misc.RectangleF(rect.X, rect.Y, rect.Width, rect.Height);
}
/// <inheritdoc cref="MLEM.Extensions.NumberExtensions.Penetrate"/>
public static bool Penetrate(this RectangleF rect, RectangleF other, out Vector2 normal, out float penetration) {
return rect.ToMlem().Penetrate(other.ToMlem(), out normal, out penetration);
}
}
}