/// A sound effect info is a wrapper around <see cref="SoundEffect"/> that additionally stores <see cref="Volume"/>, <see cref="Pitch"/> and <see cref="Pan"/> information.
/// Additionally, a <see cref="RandomPitchModifier"/> can be applied, a <see cref="SoundEffectInstance"/> can be created using <see cref="CreateInstance"/>, and more.
/// A value that allows randomly modifying <see cref="Pitch"/> every time <see cref="Play"/> or <see cref="CreateInstance"/> are used.
/// The random modifier that is added onto <see cref="Pitch"/> will be between -<see cref="RandomPitchModifier"/> and <see cref="RandomPitchModifier"/>.
/// Returns a random pitch for this sound effect info that is between <see cref="Pitch"/> - <see cref="RandomPitchModifier"/> and <see cref="Pitch"/> + <see cref="RandomPitchModifier"/>.
/// If <see cref="RandomPitchModifier"/> is 0, this method always returns <see cref="Pitch"/>.
/// </summary>
/// <returns>A random pitch to use to play this sound effect</returns>