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MLEM/MLEM.Extended/Extensions/BitmapFontExtensions.cs

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using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using MonoGame.Extended.BitmapFonts;
namespace MLEM.Extended.Extensions {
public static class BitmapFontExtensions {
public static IEnumerable<string> SplitString(this BitmapFont font, string text, float width, float scale) {
var builder = new StringBuilder();
foreach (var word in text.Split(' ')) {
builder.Append(word).Append(' ');
if (font.MeasureString(builder).Width * scale >= width) {
var len = builder.Length - word.Length - 1;
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yield return builder.ToString(0, len - 1);
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builder.Remove(0, len);
}
}
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yield return builder.ToString(0, builder.Length - 1);
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}
}
}