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24 lines
974 B
C#
24 lines
974 B
C#
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using MLEM.Textures;
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using MonoGame.Extended.TextureAtlases;
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namespace MLEM.Extended.Extensions {
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public static class TextureExtensions {
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public static NinePatchRegion2D ToExtended(this NinePatch patch) {
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return new NinePatchRegion2D(patch.Region.ToExtended(), patch.PaddingLeft, patch.PaddingTop, patch.PaddingRight, patch.PaddingBottom);
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}
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public static TextureRegion2D ToExtended(this TextureRegion region) {
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return new TextureRegion2D(region.Texture, region.U, region.V, region.Width, region.Height);
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}
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public static NinePatch ToMlem(this NinePatchRegion2D patch) {
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return new NinePatch(new TextureRegion(patch.Texture, patch.Bounds), patch.LeftPadding, patch.RightPadding, patch.TopPadding, patch.BottomPadding);
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}
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public static TextureRegion ToMlem(this TextureRegion2D region) {
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return new TextureRegion(region.Texture, region.Bounds);
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}
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}
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}
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