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MLEM/MLEM.Extended/Extensions/RandomExtensions.cs

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2019-12-04 13:06:53 +01:00
using System;
using MonoGame.Extended;
namespace MLEM.Extended.Extensions {
public static class RandomExtensions {
public static int Range(this Random random, Range<int> range) {
return random.Next(range.Min, range.Max);
}
public static float Range(this Random random, Range<float> range) {
return random.NextSingle(range.Min, range.Max);
}
}
}