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using System ;
using System.Collections.Generic ;
using System.IO ;
using System.Linq ;
using System.Net.Http ;
using System.Text.RegularExpressions ;
using Microsoft.Xna.Framework ;
using Microsoft.Xna.Framework.Graphics ;
using MLEM.Formatting ;
using MLEM.Misc ;
using MLEM.Textures ;
using MLEM.Ui.Elements ;
using MLEM.Ui.Style ;
namespace MLEM.Ui.Parsers {
/// <summary>
/// A class for parsing Markdown strings into a set of MLEM.Ui elements with styling for each individual <see cref="ElementType"/>.
/// To parse, use <see cref="Parse"/> or <see cref="ParseInto"/>. To style the parsed output, use <see cref="Style{T}"/> before parsing.
/// </summary>
/// <remarks>
/// Note that this parser is rather rudimentary and doesn't deal well with very complex Markdown documents. Missing features are as follows:
/// <list type="bullet">
/// <item><description>Lines that end without a double space are still converted to distinct lines rather than being merged with the next line</description></item>
/// <item><description>Better list handling, including nested lists</description></item>
/// <item><description>Horizontal rules</description></item>
/// <item><description>Tables</description></item>
/// </list>
/// </remarks>
public class UiMarkdownParser {
private static readonly ElementType [ ] ElementTypes = EnumHelper . GetValues < ElementType > ( ) . ToArray ( ) ;
/// <summary>
/// The base path for markdown images, which is prepended to the image link.
/// </summary>
public string ImageBasePath ;
/// <summary>
/// An action that is invoked when an image fails to load while parsing.
/// This action receives the expected location of the image, as well as the <see cref="Exception"/> that occured.
/// </summary>
public Action < string , Exception > ImageExceptionHandler ;
/// <summary>
/// The graphics device that should be used when loading images and other graphics-dependent content.
/// </summary>
public GraphicsDevice GraphicsDevice ;
/// <summary>
/// The name of the font used for inline code as well as code blocks.
/// This only has an effect if a font with this name is added to the used <see cref="UiStyle"/>'s <see cref="UiStyle.AdditionalFonts"/>.
/// This defaults to "Monospaced" if default styling is applied in <see cref="UiMarkdownParser(bool)"/>.
/// </summary>
public string CodeFont ;
private readonly Dictionary < ElementType , Action < Element > > elementStyles = new Dictionary < ElementType , Action < Element > > ( ) ;
/// <summary>
/// Creates a new UI markdown parser and optionally initializes some default style settings.
/// </summary>
/// <param name="applyDefaultStyling">Whether default style settings should be applied.</param>
public UiMarkdownParser ( bool applyDefaultStyling = true ) {
if ( applyDefaultStyling ) {
this . CodeFont = "Monospaced" ;
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this . Style < VerticalSpace > ( ElementType . VerticalSpace , v = > v . Size = new Vector2 ( 1 , 5 ) ) ;
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for ( var i = 0 ; i < 6 ; i + + ) {
var level = i ;
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this . Style < Paragraph > ( UiMarkdownParser . ElementTypes [ Array . IndexOf ( UiMarkdownParser . ElementTypes , ElementType . Header1 ) + i ] , p = > {
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p . Alignment = TextAlignment . Center ;
p . TextScaleMultiplier = 2 - level * 0.15F ;
} ) ;
}
}
}
/// <summary>
/// Parses the given markdown string into a set of elements (using <see cref="Parse"/>) and adds them as children to the givem <paramref name="element"/>.
/// During this process, the element stylings specified using <see cref="Style{T}"/> are also applied.
/// </summary>
/// <param name="markdown">The markdown to parse.</param>
/// <param name="element">The element to add the parsed elements to.</param>
/// <returns>The <paramref name="element"/>, for chaining.</returns>
public Element ParseInto ( string markdown , Element element ) {
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foreach ( var ( _ , e ) in this . Parse ( markdown ) )
element . AddChild ( e ) ;
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return element ;
}
/// <summary>
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/// Parses the given markdown string into a set of elements and returns them along with their <see cref="ElementType"/>.
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/// During this process, the element stylings specified using <see cref="Style{T}"/> are also applied.
/// </summary>
/// <param name="markdown">The markdown to parse.</param>
/// <returns>The parsed elements.</returns>
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public IEnumerable < ( ElementType , Element ) > Parse ( string markdown ) {
foreach ( var ( t , e ) in this . ParseUnstyled ( markdown ) ) {
if ( this . elementStyles . TryGetValue ( t , out var style ) )
style . Invoke ( e ) ;
yield return ( t , e ) ;
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}
}
/// <summary>
/// Specifies an action to be invoked when a new element with the given <see cref="ElementType"/> is parsed in <see cref="Parse"/> or <see cref="ParseInto"/>.
/// These actions can be used to modify the style properties of the created elements.
/// </summary>
/// <param name="types">The element types that should be styled. Can be a combined flag.</param>
/// <param name="style">The action that styles the elements with the given element type.</param>
/// <param name="add">Whether the <paramref name="style"/> function should be added to the existing style settings, or replace them.</param>
/// <typeparam name="T">The type of elements that the given <see cref="ElementType"/> flags are expected to be.</typeparam>
/// <returns>This parser, for chaining.</returns>
public UiMarkdownParser Style < T > ( ElementType types , Action < T > style , bool add = false ) where T : Element {
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foreach ( var type in UiMarkdownParser . ElementTypes ) {
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if ( types . HasFlag ( type ) ) {
if ( add & & this . elementStyles . ContainsKey ( type ) ) {
this . elementStyles [ type ] + = Action ;
} else {
this . elementStyles [ type ] = Action ;
}
}
}
return this ;
void Action ( Element e ) {
style . Invoke ( e as T ? ? throw new ArgumentException ( $"Expected {typeof(T)} for style action but got {e.GetType()}" ) ) ;
}
}
private IEnumerable < ( ElementType , Element ) > ParseUnstyled ( string markdown ) {
var inCodeBlock = false ;
foreach ( var line in markdown . Split ( '\n' ) ) {
// code blocks
if ( line . Trim ( ) . StartsWith ( "```" ) ) {
inCodeBlock = ! inCodeBlock ;
continue ;
}
// code block content
if ( inCodeBlock ) {
yield return ( ElementType . CodeBlock , new Paragraph ( Anchor . AutoLeft , 1 , $"<f {this.CodeFont}>{line}</f>" ) ) ;
continue ;
}
// quotes
if ( line . StartsWith ( ">" ) ) {
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yield return ( ElementType . Blockquote , new Paragraph ( Anchor . AutoLeft , 1 , line . Substring ( 1 ) . Trim ( ) ) ) ;
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continue ;
}
// vertical space (empty lines)
if ( line . Trim ( ) . Length < = 0 ) {
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yield return ( ElementType . VerticalSpace , new VerticalSpace ( 0 ) ) ;
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continue ;
}
// images
var imageMatch = Regex . Match ( line , @"!\[\]\(([^)]+)\)" ) ;
if ( imageMatch . Success ) {
if ( this . GraphicsDevice = = null )
throw new NullReferenceException ( "A markdown parser requires a GraphicsDevice for parsing images" ) ;
TextureRegion image = null ;
LoadImageAsync ( ) ;
yield return ( ElementType . Image , new Image ( Anchor . AutoLeft , new Vector2 ( 1 , - 1 ) , _ = > image ) {
OnDisposed = e = > image ? . Texture . Dispose ( )
} ) ;
async void LoadImageAsync ( ) {
var loc = imageMatch . Groups [ 1 ] . Value ;
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// only apply the base path for relative files
if ( this . ImageBasePath ! = null & & ! loc . StartsWith ( "http" ) & & ! Path . IsPathRooted ( loc ) )
loc = $"{this.ImageBasePath}/{loc}" ;
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try {
Texture2D tex ;
if ( loc . StartsWith ( "http" ) ) {
using ( var client = new HttpClient ( ) ) {
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using ( var src = await client . GetStreamAsync ( loc ) ) {
using ( var memory = new MemoryStream ( ) ) {
// download the full stream before passing it to texture
await src . CopyToAsync ( memory ) ;
tex = Texture2D . FromStream ( this . GraphicsDevice , memory ) ;
}
}
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}
} else {
using ( var stream = Path . IsPathRooted ( loc ) ? File . OpenRead ( loc ) : TitleContainer . OpenStream ( loc ) )
tex = Texture2D . FromStream ( this . GraphicsDevice , stream ) ;
}
image = new TextureRegion ( tex ) ;
} catch ( Exception e ) {
if ( this . ImageExceptionHandler ! = null ) {
this . ImageExceptionHandler . Invoke ( loc , e ) ;
} else {
throw new Exception ( $"Couldn't parse image {loc}, and no ImageExceptionHandler was set" , e ) ;
}
}
}
continue ;
}
// headers
var parsedHeader = false ;
for ( var h = 6 ; h > = 1 ; h - - ) {
if ( line . StartsWith ( new string ( '#' , h ) ) ) {
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var type = UiMarkdownParser . ElementTypes [ Array . IndexOf ( UiMarkdownParser . ElementTypes , ElementType . Header1 ) + h - 1 ] ;
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yield return ( type , new Paragraph ( Anchor . AutoLeft , 1 , line . Substring ( h ) . Trim ( ) ) ) ;
parsedHeader = true ;
break ;
}
}
if ( parsedHeader )
continue ;
// parse everything else as a paragraph (with formatting)
var par = line ;
// replace links
par = Regex . Replace ( par , @"<([^>]+)>" , "<l $1>$1</l>" ) ;
par = Regex . Replace ( par , @"\[([^\]]+)\]\(([^)]+)\)" , "<l $2>$1</l>" ) ;
// replace formatting
par = Regex . Replace ( par , @"\*\*([^\*]+)\*\*" , "<b>$1</b>" ) ;
par = Regex . Replace ( par , @"__([^_]+)__" , "<b>$1</b>" ) ;
par = Regex . Replace ( par , @"\*([^\*]+)\*" , "<i>$1</i>" ) ;
par = Regex . Replace ( par , @"_([^_]+)_" , "<i>$1</i>" ) ;
par = Regex . Replace ( par , @"~~([^~]+)~~" , "<st>$1</st>" ) ;
// replace inline code with custom code font
par = Regex . Replace ( par , @"`([^`]+)`" , $"<f {this.CodeFont}>$1</f>" ) ;
yield return ( ElementType . Paragraph , new Paragraph ( Anchor . AutoLeft , 1 , par ) ) ;
}
}
/// <summary>
/// A flags enumeration used by <see cref="UiMarkdownParser"/> that contains the types of elements that can be parsed and returned in <see cref="Parse"/> or <see cref="UiMarkdownParser.ParseInto"/>.
/// This is a flags enumeration so that <see cref="UiMarkdownParser.Style{T}"/> can have multiple element types being styled at the same time.
/// </summary>
[Flags]
public enum ElementType {
/// <summary>
/// A blockquote.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
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Blockquote = 1 ,
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/// <summary>
/// A vertical space, which is a gap between multiple markdown paragraphs.
/// This element type is a <see cref="VerticalSpace"/>.
/// </summary>
VerticalSpace = 2 ,
/// <summary>
/// An image.
/// This element type is an <see cref="Image"/>.
/// </summary>
Image = 4 ,
/// <summary>
/// A header with header level 1.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
Header1 = 8 ,
/// <summary>
/// A header with header level 2.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
Header2 = 16 ,
/// <summary>
/// A header with header level 3.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
Header3 = 32 ,
/// <summary>
/// A header with header level 4.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
Header4 = 64 ,
/// <summary>
/// A header with header level 5.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
Header5 = 128 ,
/// <summary>
/// A header with header level 6.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
Header6 = 256 ,
/// <summary>
/// A combined flag that contains <see cref="Header1"/> through <see cref="Header6"/>.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
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Headers = ElementType . Header1 | ElementType . Header2 | ElementType . Header3 | ElementType . Header4 | ElementType . Header5 | ElementType . Header6 ,
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/// <summary>
/// A paragraph, which is one line of markdown text.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
Paragraph = 512 ,
/// <summary>
/// A single line of a code block.
/// This element type is a <see cref="Paragraph"/>.
/// </summary>
CodeBlock = 1024
}
}
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}