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using System;
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using System.Linq;
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using System.Text;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Extensions;
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using MLEM.Font;
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using MLEM.Input;
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using MLEM.Textures;
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using MLEM.Ui.Style;
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namespace MLEM.Ui.Elements {
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public class TextField : Element {
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public static readonly Rule DefaultRule = (field, add) => !add.Any(char.IsControl);
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public static readonly Rule OnlyLetters = (field, add) => add.All(char.IsLetter);
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public static readonly Rule OnlyNumbers = (field, add) => add.All(char.IsNumber);
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public static readonly Rule LettersNumbers = (field, add) => add.All(c => char.IsLetter(c) || char.IsNumber(c));
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public NinePatch Texture;
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public NinePatch HoveredTexture;
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public Color HoveredColor;
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public float TextScale;
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private readonly StringBuilder text = new StringBuilder();
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public string Text => this.text.ToString();
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public string PlaceholderText;
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public TextChanged OnTextChange;
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public float TextOffsetX = 4;
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private IGenericFont font;
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private double caretBlinkTimer;
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private int textStartIndex;
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public Rule InputRule;
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public string MobileTitle;
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public string MobileDescription;
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public TextField(Anchor anchor, Vector2 size, Rule rule = null, IGenericFont font = null) : base(anchor, size) {
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this.InputRule = rule ?? DefaultRule;
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this.font = font;
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if (InputHandler.TextInputSupported) {
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this.OnTextInput += (element, key, character) => {
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if (!this.IsSelected)
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return;
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if (key == Keys.Back) {
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if (this.text.Length > 0) {
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this.RemoveText(this.text.Length - 1, 1);
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}
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} else {
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this.AppendText(character);
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}
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};
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} else {
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this.OnPressed += async e => {
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if (!KeyboardInput.IsVisible) {
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var title = this.MobileTitle ?? this.PlaceholderText;
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var result = await KeyboardInput.Show(title, this.MobileDescription, this.Text);
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if (result != null)
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this.SetText(result.Replace('\n', ' '));
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}
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};
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}
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}
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private void HandleTextChange() {
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// not initialized yet
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if (this.font == null)
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return;
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var length = this.font.MeasureString(this.text).X * this.TextScale;
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var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2;
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if (length > maxWidth) {
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for (var i = 0; i < this.text.Length; i++) {
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var substring = this.text.ToString(i, this.text.Length - i);
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if (this.font.MeasureString(substring).X * this.TextScale <= maxWidth) {
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this.textStartIndex = i;
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break;
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}
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}
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} else {
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this.textStartIndex = 0;
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}
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this.OnTextChange?.Invoke(this, this.text.ToString());
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}
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public override void Update(GameTime time) {
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base.Update(time);
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this.caretBlinkTimer += time.ElapsedGameTime.TotalSeconds;
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if (this.caretBlinkTimer >= 1)
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this.caretBlinkTimer = 0;
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}
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public override void Draw(GameTime time, SpriteBatch batch, float alpha, Point offset) {
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var tex = this.Texture;
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var color = Color.White * alpha;
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if (this.IsMouseOver) {
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if (this.HoveredTexture != null)
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tex = this.HoveredTexture;
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color = this.HoveredColor * alpha;
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}
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batch.Draw(tex, this.DisplayArea.OffsetCopy(offset), color, this.Scale);
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var textPos = this.DisplayArea.Location.ToVector2() + new Vector2(offset.X + this.TextOffsetX * this.Scale, offset.Y + this.DisplayArea.Height / 2);
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if (this.text.Length > 0 || this.IsSelected) {
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var caret = this.IsSelected && this.caretBlinkTimer >= 0.5F ? "|" : "";
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var display = this.text.ToString(this.textStartIndex, this.text.Length - this.textStartIndex) + caret;
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this.font.DrawCenteredString(batch, display, textPos, this.TextScale * this.Scale, Color.White * alpha, false, true);
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} else if (this.PlaceholderText != null) {
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this.font.DrawCenteredString(batch, this.PlaceholderText, textPos, this.TextScale * this.Scale, Color.Gray * alpha, false, true);
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}
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base.Draw(time, batch, alpha, offset);
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}
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public void SetText(object text) {
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if (!this.InputRule(this, text.ToString()))
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return;
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this.text.Clear();
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this.text.Append(text);
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this.HandleTextChange();
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}
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public void AppendText(object text) {
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if (!this.InputRule(this, text.ToString()))
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return;
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this.text.Append(text);
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this.HandleTextChange();
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}
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public void RemoveText(int index, int length) {
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this.text.Remove(index, length);
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this.HandleTextChange();
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}
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protected override void InitStyle(UiStyle style) {
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base.InitStyle(style);
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this.TextScale = style.TextScale;
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this.font = style.Font;
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this.Texture = style.TextFieldTexture;
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this.HoveredTexture = style.TextFieldHoveredTexture;
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this.HoveredColor = style.TextFieldHoveredColor;
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}
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public delegate void TextChanged(TextField field, string text);
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public delegate bool Rule(TextField field, string textToAdd);
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}
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}
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