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MLEM/MLEM.Extended/Extensions/TextureExtensions.cs

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using MLEM.Textures;
using MonoGame.Extended.TextureAtlases;
namespace MLEM.Extended.Extensions {
public static class TextureExtensions {
public static NinePatchRegion2D ToExtended(this NinePatch patch) {
return new NinePatchRegion2D(patch.Region.ToExtended(), patch.PaddingLeft, patch.PaddingTop, patch.PaddingRight, patch.PaddingBottom);
}
public static TextureRegion2D ToExtended(this TextureRegion region) {
return new TextureRegion2D(region.Texture, region.U, region.V, region.Width, region.Height);
}
public static NinePatch ToMlem(this NinePatchRegion2D patch) {
return new NinePatch(new TextureRegion(patch.Texture, patch.Bounds), patch.LeftPadding, patch.RightPadding, patch.TopPadding, patch.BottomPadding);
}
public static TextureRegion ToMlem(this TextureRegion2D region) {
return new TextureRegion(region.Texture, region.Bounds);
}
}
}