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add trimmer root assemblies to the templates to allow trimming
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2 changed files with 10 additions and 0 deletions
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@ -19,4 +19,9 @@
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<Content Include="Content\*\**" />
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</ItemGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="MonoGame.Framework" Visible="false" />
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<TrimmerRootAssembly Include="MLEM" Visible="false" />
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<TrimmerRootAssembly Include="MLEM.Ui" Visible="false" />
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</ItemGroup>
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</Project>
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@ -11,4 +11,9 @@
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="MonoGame.Framework" Visible="false" />
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<TrimmerRootAssembly Include="MLEM" Visible="false" />
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<TrimmerRootAssembly Include="MLEM.Ui" Visible="false" />
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</ItemGroup>
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</Project>
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