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https://github.com/Ellpeck/MLEM.git
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give access to all of the element callbacks in the ui system
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parent
03923f91f6
commit
07b6853e0c
3 changed files with 26 additions and 15 deletions
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@ -298,7 +298,7 @@ namespace MLEM.Ui.Elements {
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}
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this.area = new Rectangle(pos, actualSize);
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this.OnAreaUpdated?.Invoke(this);
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this.System.OnElementAreaUpdated?.Invoke(this);
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foreach (var child in this.Children)
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child.ForceUpdateArea();
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@ -48,11 +48,11 @@ namespace MLEM.Ui {
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var mousedNow = this.GetElementUnderPos(this.Input.MousePosition);
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if (mousedNow != this.MousedElement) {
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if (this.MousedElement != null)
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this.MousedElement.OnMouseExit?.Invoke(this.MousedElement);
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this.System.OnElementMouseExit?.Invoke(this.MousedElement);
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if (mousedNow != null)
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mousedNow.OnMouseEnter?.Invoke(mousedNow);
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this.System.OnElementMouseEnter?.Invoke(mousedNow);
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this.MousedElement = mousedNow;
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this.System.ApplyToAll(e => e.OnMousedElementChanged?.Invoke(e, mousedNow));
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this.System.OnMousedElementChanged?.Invoke(mousedNow);
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}
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if (this.Input.IsMouseButtonPressed(MouseButton.Left)) {
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@ -60,11 +60,11 @@ namespace MLEM.Ui {
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var selectedNow = mousedNow != null && mousedNow.CanBeSelected ? mousedNow : null;
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this.ActiveRoot.SelectElement(selectedNow);
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if (mousedNow != null)
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mousedNow.OnPressed?.Invoke(mousedNow);
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this.System.OnElementPressed?.Invoke(mousedNow);
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} else if (this.Input.IsMouseButtonPressed(MouseButton.Right)) {
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this.IsAutoNavMode = false;
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if (mousedNow != null)
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mousedNow.OnSecondaryPressed?.Invoke(mousedNow);
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this.System.OnElementSecondaryPressed?.Invoke(mousedNow);
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}
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// KEYBOARD INPUT
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@ -73,10 +73,10 @@ namespace MLEM.Ui {
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if (this.SelectedElement?.Root != null) {
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if (this.Input.IsModifierKeyDown(ModifierKey.Shift)) {
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// secondary action on element using space or enter
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this.SelectedElement.OnSecondaryPressed?.Invoke(this.SelectedElement);
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this.System.OnElementSecondaryPressed?.Invoke(this.SelectedElement);
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} else {
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// first action on element using space or enter
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this.SelectedElement.OnPressed?.Invoke(this.SelectedElement);
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this.System.OnElementPressed?.Invoke(this.SelectedElement);
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}
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}
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} else if (this.Input.IsKeyPressed(Keys.Tab)) {
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@ -95,24 +95,24 @@ namespace MLEM.Ui {
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var tapped = this.GetElementUnderPos(tap.Position.ToPoint());
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this.ActiveRoot.SelectElement(tapped);
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if (tapped != null)
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tapped.OnPressed?.Invoke(tapped);
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this.System.OnElementPressed?.Invoke(tapped);
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} else if (this.Input.GetGesture(GestureType.Hold, out var hold)) {
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this.IsAutoNavMode = false;
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var held = this.GetElementUnderPos(hold.Position.ToPoint());
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this.ActiveRoot.SelectElement(held);
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if (held != null)
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held.OnSecondaryPressed?.Invoke(held);
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this.System.OnElementSecondaryPressed?.Invoke(held);
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}
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// GAMEPAD INPUT
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else if (this.GamepadButtons.Any(b => this.IsGamepadPressed(b))) {
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this.IsAutoNavMode = true;
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if (this.SelectedElement?.Root != null)
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this.SelectedElement.OnPressed?.Invoke(this.SelectedElement);
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this.System.OnElementPressed?.Invoke(this.SelectedElement);
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} else if (this.SecondaryGamepadButtons.Any(b => this.IsGamepadPressed(b))) {
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this.IsAutoNavMode = true;
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if (this.SelectedElement?.Root != null)
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this.SelectedElement.OnSecondaryPressed?.Invoke(this.SelectedElement);
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this.System.OnElementSecondaryPressed?.Invoke(this.SelectedElement);
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} else if (this.DownButtons.Any(this.IsGamepadPressed)) {
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this.HandleGamepadNextElement(Direction2.Down);
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} else if (this.LeftButtons.Any(this.IsGamepadPressed)) {
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@ -54,6 +54,15 @@ namespace MLEM.Ui {
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public Element.DrawCallback OnElementDrawn;
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public Element.DrawCallback OnSelectedElementDrawn;
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public Element.GenericCallback OnElementPressed = e => e.OnPressed?.Invoke(e);
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public Element.GenericCallback OnElementSecondaryPressed = e => e.OnSecondaryPressed?.Invoke(e);
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public Element.GenericCallback OnElementSelected = e => e.OnSelected?.Invoke(e);
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public Element.GenericCallback OnElementDeselected = e => e.OnDeselected?.Invoke(e);
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public Element.GenericCallback OnElementMouseEnter = e => e.OnMouseEnter?.Invoke(e);
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public Element.GenericCallback OnElementMouseExit = e => e.OnMouseExit?.Invoke(e);
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public Element.GenericCallback OnElementAreaUpdated = e => e.OnAreaUpdated?.Invoke(e);
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public Element.GenericCallback OnMousedElementChanged;
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public Element.GenericCallback OnSelectedElementChanged;
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public UiSystem(GameWindow window, GraphicsDevice device, UiStyle style, InputHandler inputHandler = null) {
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this.Controls = new UiControls(this, inputHandler);
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@ -74,6 +83,8 @@ namespace MLEM.Ui {
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root.Element.AndChildren(e => e.OnTextInput?.Invoke(e, key, character));
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});
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this.OnMousedElementChanged = e => this.ApplyToAll(t => t.OnMousedElementChanged?.Invoke(t, e));
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this.OnSelectedElementChanged = e => this.ApplyToAll(t => t.OnSelectedElementChanged?.Invoke(t, e));
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this.OnSelectedElementDrawn = (element, time, batch, alpha) => {
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if (this.Controls.IsAutoNavMode && element.SelectionIndicator != null) {
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batch.Draw(element.SelectionIndicator, element.DisplayArea, Color.White * alpha, element.Scale / 2);
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@ -190,11 +201,11 @@ namespace MLEM.Ui {
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return;
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if (this.SelectedElement != null)
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this.SelectedElement.OnDeselected?.Invoke(this.SelectedElement);
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this.System.OnElementDeselected?.Invoke(this.SelectedElement);
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if (element != null)
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element.OnSelected?.Invoke(element);
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this.System.OnElementSelected?.Invoke(element);
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this.SelectedElement = element;
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this.System.ApplyToAll(e => e.OnSelectedElementChanged?.Invoke(e, element));
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this.System.OnSelectedElementChanged?.Invoke(element);
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}
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public void MoveToFront() {
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