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(attempt to) reduce element sizing incompatibilities for auto-width/height elements
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2 changed files with 5 additions and 4 deletions
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@ -30,6 +30,7 @@ Improvements
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- Removed LINQ Any and All usage in various methods to improve memory usage
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- Removed LINQ Any and All usage in various methods to improve memory usage
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- Explicitly disallow creating Paragraphs without fonts to make starting out with MLEM.Ui less confusing
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- Explicitly disallow creating Paragraphs without fonts to make starting out with MLEM.Ui less confusing
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- Allow adding Link children to non-Paragraph elements
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- Allow adding Link children to non-Paragraph elements
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- Reduce sizing incompatibilities by ignoring percentage-based width and height for elements that set their width and height based on their children
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Fixes
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Fixes
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- Fixed a crash if a paragraph has a link formatting code, but no font
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- Fixed a crash if a paragraph has a link formatting code, but no font
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@ -693,11 +693,11 @@ namespace MLEM.Ui.Elements {
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/// <returns>The actual size of this element, taking <see cref="Scale"/> into account</returns>
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/// <returns>The actual size of this element, taking <see cref="Scale"/> into account</returns>
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protected virtual Vector2 CalcActualSize(RectangleF parentArea) {
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protected virtual Vector2 CalcActualSize(RectangleF parentArea) {
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var ret = new Vector2(
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var ret = new Vector2(
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this.size.X > 1 ? this.ScaledSize.X : parentArea.Width * this.size.X,
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this.size.X > 1 && !this.SetWidthBasedOnChildren ? this.ScaledSize.X : parentArea.Width * this.size.X,
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this.size.Y > 1 ? this.ScaledSize.Y : parentArea.Height * this.size.Y);
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this.size.Y > 1 && !this.SetHeightBasedOnChildren ? this.ScaledSize.Y : parentArea.Height * this.size.Y);
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if (this.size.X < 0)
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if (this.size.X < 0 && !this.SetWidthBasedOnChildren)
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ret.X = -this.size.X * ret.Y;
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ret.X = -this.size.X * ret.Y;
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if (this.size.Y < 0)
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if (this.size.Y < 0 && !this.SetHeightBasedOnChildren)
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ret.Y = -this.size.Y * ret.X;
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ret.Y = -this.size.Y * ret.X;
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return ret;
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return ret;
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}
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}
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