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https://github.com/Ellpeck/MLEM.git
synced 2024-11-22 20:58:34 +01:00
added priority to elements
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parent
44e57d9323
commit
09fbdfd54e
4 changed files with 63 additions and 29 deletions
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@ -16,7 +16,7 @@ namespace MLEM.Ui.Elements {
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get => this.text;
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set {
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this.text = value;
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this.SetDirty();
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this.SetAreaDirty();
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}
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}
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public Color Color = Color.White;
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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@ -10,7 +11,14 @@ using MLEM.Ui.Style;
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namespace MLEM.Ui.Elements {
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public abstract class Element {
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private readonly List<Element> children = new List<Element>();
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protected readonly List<Element> Children = new List<Element>();
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private readonly List<Element> sortedChildren = new List<Element>();
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protected List<Element> SortedChildren {
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get {
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this.UpdateSortedChildrenIfDirty();
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return this.sortedChildren;
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}
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}
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private Anchor anchor;
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private Vector2 size;
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private Point offset;
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@ -23,7 +31,7 @@ namespace MLEM.Ui.Elements {
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if (this.anchor == value)
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return;
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this.anchor = value;
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this.SetDirty();
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this.SetAreaDirty();
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}
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}
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public Vector2 Size {
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@ -32,7 +40,7 @@ namespace MLEM.Ui.Elements {
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if (this.size == value)
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return;
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this.size = value;
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this.SetDirty();
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this.SetAreaDirty();
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}
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}
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public Vector2 ScaledSize => this.size * this.Scale;
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@ -42,7 +50,7 @@ namespace MLEM.Ui.Elements {
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if (this.offset == value)
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return;
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this.offset = value;
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this.SetDirty();
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this.SetAreaDirty();
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}
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}
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public Point ScaledOffset => this.offset.Multiply(this.Scale);
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@ -52,7 +60,7 @@ namespace MLEM.Ui.Elements {
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if (this.childPadding == value)
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return;
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this.childPadding = value;
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this.SetDirty();
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this.SetAreaDirty();
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}
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}
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public Point ScaledChildPadding => this.childPadding.Multiply(this.Scale);
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@ -87,7 +95,7 @@ namespace MLEM.Ui.Elements {
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if (this.isHidden == value)
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return;
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this.isHidden = value;
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this.SetDirty();
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this.SetAreaDirty();
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}
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}
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public bool IgnoresMouse;
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@ -111,7 +119,17 @@ namespace MLEM.Ui.Elements {
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return padded;
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}
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}
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private int priority;
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public int Priority {
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get => this.priority;
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set {
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this.priority = value;
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if (this.Parent != null)
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this.Parent.SetSortedChildrenDirty();
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}
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}
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private bool areaDirty;
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private bool sortedChildrenDirty;
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public Element(Anchor anchor, Vector2 size) {
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this.anchor = anchor;
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@ -122,26 +140,28 @@ namespace MLEM.Ui.Elements {
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this.OnSelected += element => this.IsSelected = true;
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this.OnDeselected += element => this.IsSelected = false;
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this.SetDirty();
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this.SetAreaDirty();
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}
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public T AddChild<T>(T element, int index = -1) where T : Element {
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if (index < 0 || index > this.children.Count)
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index = this.children.Count;
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this.children.Insert(index, element);
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if (index < 0 || index > this.Children.Count)
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index = this.Children.Count;
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this.Children.Insert(index, element);
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element.Parent = this;
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element.PropagateRoot(this.Root);
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element.PropagateUiSystem(this.System);
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this.SetDirty();
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this.SetSortedChildrenDirty();
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this.SetAreaDirty();
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return element;
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}
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public void RemoveChild(Element element) {
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this.children.Remove(element);
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this.Children.Remove(element);
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element.Parent = null;
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element.PropagateRoot(null);
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element.PropagateUiSystem(null);
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this.SetDirty();
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this.SetSortedChildrenDirty();
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this.SetAreaDirty();
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}
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public void MoveToFront() {
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@ -158,10 +178,24 @@ namespace MLEM.Ui.Elements {
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}
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}
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public void SetDirty() {
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public void SetAreaDirty() {
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this.areaDirty = true;
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if (this.Anchor >= Anchor.AutoLeft && this.Parent != null)
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this.Parent.SetDirty();
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this.Parent.SetAreaDirty();
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}
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public void SetSortedChildrenDirty() {
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this.sortedChildrenDirty = true;
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}
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public void UpdateSortedChildrenIfDirty() {
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if (this.sortedChildrenDirty) {
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this.sortedChildrenDirty = false;
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this.sortedChildren.Clear();
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this.sortedChildren.AddRange(this.Children);
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this.sortedChildren.Sort((e1, e2) => e1.Priority.CompareTo(e1.Priority));
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}
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}
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public void UpdateAreaIfDirty() {
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@ -259,12 +293,12 @@ namespace MLEM.Ui.Elements {
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}
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this.area = new Rectangle(pos, actualSize);
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foreach (var child in this.children)
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foreach (var child in this.Children)
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child.ForceUpdateArea();
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if (this.SetHeightBasedOnChildren) {
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var height = 0;
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foreach (var child in this.children) {
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foreach (var child in this.Children) {
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if (!child.isHidden && (child.Anchor <= Anchor.TopRight || child.Anchor >= Anchor.AutoLeft) && child.area.Bottom > height)
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height = child.area.Bottom;
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}
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@ -289,7 +323,7 @@ namespace MLEM.Ui.Elements {
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return null;
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Element lastChild = null;
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foreach (var child in this.Parent.children) {
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foreach (var child in this.Parent.Children) {
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if (!hiddenAlso && child.IsHidden)
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continue;
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if (child == this)
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@ -300,19 +334,19 @@ namespace MLEM.Ui.Elements {
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}
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public virtual void Update(GameTime time) {
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foreach (var child in this.children)
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foreach (var child in this.SortedChildren)
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child.Update(time);
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}
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public virtual void Draw(GameTime time, SpriteBatch batch, float alpha) {
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foreach (var child in this.children) {
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foreach (var child in this.SortedChildren) {
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if (!child.IsHidden)
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child.Draw(time, batch, alpha * child.DrawAlpha);
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}
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}
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public virtual void DrawUnbound(GameTime time, SpriteBatch batch, float alpha, float scale, BlendState blendState = null, SamplerState samplerState = null) {
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foreach (var child in this.children) {
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foreach (var child in this.SortedChildren) {
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if (!child.IsHidden)
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child.DrawUnbound(time, batch, alpha * child.DrawAlpha, scale, blendState, samplerState);
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}
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@ -323,8 +357,8 @@ namespace MLEM.Ui.Elements {
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return null;
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if (!this.Area.Contains(this.MousePos))
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return null;
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for (var i = this.children.Count - 1; i >= 0; i--) {
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var element = this.children[i].GetMousedElement();
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for (var i = this.SortedChildren.Count - 1; i >= 0; i--) {
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var element = this.SortedChildren[i].GetMousedElement();
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if (element != null)
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return element;
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}
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@ -344,19 +378,19 @@ namespace MLEM.Ui.Elements {
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internal void PropagateUiSystem(UiSystem system) {
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this.System = system;
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foreach (var child in this.children)
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foreach (var child in this.Children)
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child.PropagateUiSystem(system);
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}
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internal void PropagateRoot(RootElement root) {
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this.Root = root;
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foreach (var child in this.children)
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foreach (var child in this.Children)
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child.PropagateRoot(root);
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}
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internal void PropagateInput(Keys key, char character) {
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this.OnTextInput?.Invoke(this, key, character);
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foreach (var child in this.children)
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foreach (var child in this.Children)
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child.PropagateInput(key, character);
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}
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@ -21,7 +21,7 @@ namespace MLEM.Ui.Elements {
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get => this.text;
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set {
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this.text = value;
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this.SetDirty();
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this.SetAreaDirty();
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}
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}
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@ -34,7 +34,7 @@ namespace MLEM.Ui {
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this.style = value;
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foreach (var root in this.rootElements) {
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root.Element.PropagateUiSystem(this);
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root.Element.SetDirty();
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root.Element.SetAreaDirty();
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}
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}
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}
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