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allow for ui element removal during its update
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2 changed files with 5 additions and 3 deletions
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@ -442,7 +442,8 @@ namespace MLEM.Ui.Elements {
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this.System.OnElementUpdated?.Invoke(this, time);
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foreach (var child in this.GetRelevantChildren())
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child.Update(time);
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if (child.System != null)
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child.Update(time);
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}
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public virtual void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
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@ -98,8 +98,9 @@ namespace MLEM.Ui {
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public void Update(GameTime time) {
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this.Controls.Update();
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foreach (var root in this.rootElements)
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root.Element.Update(time);
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for (var i = this.rootElements.Count - 1; i >= 0; i--) {
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this.rootElements[i].Element.Update(time);
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}
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}
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public void DrawEarly(GameTime time, SpriteBatch batch) {
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