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Don't unnecessarily set areas dirty when removing a root element from the ui
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0293ea435e
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4 changed files with 9 additions and 8 deletions
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@ -35,6 +35,7 @@ Additions
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Improvements
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- Allow scrolling panels to contain other scrolling panels
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- Allow dropdowns to have scrolling panels
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- Don't unnecessarily set areas dirty when removing a root element from the ui
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Fixes
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- Fixed panels updating their relevant children too much when the scroll bar is hidden
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@ -588,10 +588,12 @@ namespace MLEM.Ui.Elements {
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index = this.children.Count;
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this.children.Insert(index, element);
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element.Parent = this;
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element.AndChildren(e => e.AddedToUi(this.System, this.Root));
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element.AndChildren(e => {
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e.SetAreaDirty();
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e.AddedToUi(this.System, this.Root);
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});
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this.OnChildAdded?.Invoke(this, element);
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this.SetSortedChildrenDirty();
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element.SetAreaDirty();
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return element;
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}
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@ -232,7 +232,7 @@ namespace MLEM.Ui.Elements {
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private void SetTextDirty() {
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this.tokenizedText = null;
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// only set our area dirty if our size changed as a result of this action
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if (!this.AreaDirty && !this.CalcActualSize(this.ParentArea).Equals(this.DisplayArea.Size, Element.Epsilon))
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if (!this.AreaDirty && (this.System == null || !this.CalcActualSize(this.ParentArea).Equals(this.DisplayArea.Size, Element.Epsilon)))
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this.SetAreaDirty();
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}
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@ -352,8 +352,8 @@ namespace MLEM.Ui {
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var root = new RootElement(name, element, this);
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this.rootElements.Add(root);
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root.Element.AndChildren(e => {
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e.AddedToUi(this, root);
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e.SetAreaDirty();
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e.AddedToUi(this, root);
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});
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this.OnRootAdded?.Invoke(root);
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root.InvokeOnAddedToUi(this);
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@ -371,10 +371,8 @@ namespace MLEM.Ui {
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return;
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this.rootElements.Remove(root);
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this.Controls.SelectElement(root, null);
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root.Element.AndChildren(e => {
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e.RemovedFromUi();
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e.SetAreaDirty();
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});
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// we don't need to set dirty here since re-adding to a ui will cause dirty state anyway
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root.Element.AndChildren(e => e.RemovedFromUi());
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this.OnRootRemoved?.Invoke(root);
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root.InvokeOnRemovedFromUi(this);
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}
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