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clean up unused using statements
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f63a410cd2
commit
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13 changed files with 0 additions and 19 deletions
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@ -1,7 +1,6 @@
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using System;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Animations;
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using MLEM.Misc;
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using MLEM.Startup;
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@ -4,7 +4,6 @@ using System.Linq;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Extensions;
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using MLEM.Input;
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using MLEM.Misc;
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using MLEM.Pathfinding;
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using MLEM.Startup;
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@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Audio;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Extensions;
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@ -1,6 +1,5 @@
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using System;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Audio;
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using MLEM.Font;
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using MLEM.Formatting;
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using MLEM.Misc;
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@ -1,7 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Input.Touch;
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@ -5,7 +5,6 @@ using System.Linq;
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using System.Text.RegularExpressions;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Extensions;
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using MLEM.Formatting;
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using MLEM.Formatting.Codes;
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using MLEM.Input;
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@ -1,4 +1,3 @@
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using System;
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using System.Collections.Generic;
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namespace MLEM.Extensions {
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@ -1,4 +1,3 @@
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using System;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Misc;
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@ -3,7 +3,6 @@ using System.Text;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Extensions;
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using MLEM.Misc;
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namespace MLEM.Font {
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/// <inheritdoc/>
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@ -1,4 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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@ -2,7 +2,6 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using MLEM.Extensions;
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namespace MLEM.Misc {
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/// <summary>
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@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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namespace MLEM.Pathfinding {
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@ -7,11 +7,9 @@ using Microsoft.Xna.Framework.Input;
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using MLEM.Cameras;
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using MLEM.Data;
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using MLEM.Data.Content;
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using MLEM.Extended.Extensions;
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using MLEM.Extended.Font;
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using MLEM.Extended.Tiled;
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using MLEM.Extensions;
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using MLEM.Font;
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using MLEM.Formatting;
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using MLEM.Formatting.Codes;
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using MLEM.Input;
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@ -21,12 +19,8 @@ using MLEM.Textures;
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using MLEM.Ui;
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using MLEM.Ui.Elements;
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using MLEM.Ui.Style;
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using MonoGame.Extended;
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using MonoGame.Extended.BitmapFonts;
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using MonoGame.Extended.Sprites;
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using MonoGame.Extended.TextureAtlases;
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using MonoGame.Extended.Tiled;
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using RectangleF = MonoGame.Extended.RectangleF;
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namespace Sandbox {
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public class GameImpl : MlemGame {
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